Homebrew Fungril Species Details
Fungril resemble humanoid mushrooms. They can be either more humanoid or more fungal in appearance, and they come in an assortment of colours, from earth tones to bright reds, yellows, purples, and blues. Fungril display an incredible variety of bodies, faces, and limbs, as there’s no single common shape among them. Even their heights range from a tiny 2 feet tall to a staggering 7 feet tall. While the common lifespan of a fungril is about 300 years, some have been reported to live much longer. They can communicate nonverbally, and many members of this ancestry use a mycelial array to chemically exchange information with other fungril across long distances.
Fungril Traits
Creature Type: Humanoid
Size: Medium or Small (about 2–7 feet tall)
Speed: 30 feet
Spore Breath
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of spores in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Constitution saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature becomes Poisoned. While they are Poisoned in this way, they are also Incapacitated. A creature may repeat this saving throw at the end of each of its turns.
You can use this Spore Breath once per Long Rest.
Mycelial Resistance
You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Darkvision
You have Darkvision with a range of 120 feet.
Death Connection
You may try to extract information from things that have died recently. Once per Short Rest, you can make a Persuasion check against a corpse that has recently died, with a DC set by the GM. On a success, you can extract one memory from the corpse related to a specific emotion or sensation of your choice.
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