Homebrew Dusk Elf Species Details

Elf but Grim Hollow

Dusk Elf Traits

Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.

Ability Score Increase

Your Ability score increases by +1/2.

Age

Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Size

Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

Awakened Mind

The dangers of Etharis have given you a focus that allows you to shrug off debilitating magical effects. You automatically succeed on saving throws against magical effects that would give you the Incapacitated, Stunned, or Unconscious conditions. This does not include effects that leave you Unconscious because you are reduced to 0 Hit Points.

Reawakened. If you take this trait twice, you also have Advantage on Intelligence, Wisdom, and Charisma saving throws.

Meditative Rest

Sleep is a luxury you've never needed to afford. When you rest, you meditate deeply for 4 hours, dreaming but remaining conscious. After resting in this way, you gain the same benefit that other humanoids do from 8 hours of sleep.

Reach Attack

As you hurl yourself into battle, your foes discover that trying to keep away from you won't save them. Your reach increases by 5 feet. This extra reach doesn't apply to Opportunity Attacks.

Opportune Reach. If you take this trait twice, your extra reach from Reach Attack applies to Opportunity Attacks.

Battlefield Control

When foes attempt to press you in melee, they do so at their peril. Other creatures provoke Opportunity Attacks from you whenever they move into your reach, in addition to when they move out of your reach.

Battlefield Dominance. If you take this trait twice, you have Advantage on Opportunity Attacks. You can use this feature a number of times equal to your Proficiency Bonus, regaining all expended uses when you finish a Long Rest.

Restless Endurance

The battles you need yet to fight are many, and death is not an option. When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. You regain the use of this feature when you finish a Long Rest.

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