Homebrew Aasimar (Syzygy) Species Details
Physical Description
The Aasimar are a human-esque race which would seem normal at first glance were it not for the sprawling wings that can be found on their backs, as well as smaller ones found near the ankles and wrists which help them balance during flight. In addition to these adaptations, they have evolved soles that are able to step and stay on the clouds they live on. For the most part, they have healing abilities and many either are clerics or bards, although a few paladins are present to protect from outsiders. Those that live on the surface are extremely dark-skinned to protect from the extreme amounts of radiation stemming from being farther up in the atmosphere, and with hair typically being dark and curly. In contrast, the Aasimar the live within the clouds tend to be significantly lighter skinned, and many have developed smaller wings to accomodate for the denser consistency of the environment.
Homeland
The Aasimar live on the realm of the "Cloud Sea"; a dense, ocean-like sea of clouds in which they reside on and within, with slight variations in physiology depending on where exactly the Aasimar spends the majority of its time. The cities are few and far between, which led to further genetic drift across the populations and differing morphologies.
Age
Aasimar age at about the same rate as humans, maturing in their late teens.
Creature Type: Humanoid
Size: Medium (about 5–7 feet tall)
Walk Speed: 30 feet
*Fly Speed: 30 feet
* Due to the nature of the Aasimar's wings, they are unable to fly more than 100 feet in the air above their launch-off point.
Aasimar (Syzygy) Traits
As an Aasimar, you have the following special traits:Languages
The Aasimar primarily speak Celestial, although when they began to have contact with the greater global community they learned to speak Common in the more prominent cities. As part of an Icarian initiative, the Shuuja imposed that all learning be done in both Celestial and Common in order to improve global standing, a policy which worked tremendously well but was not imitated in all parts of the Cloud Sea.
Ability Score Increase
Your Dexterity score increases by 2.
Your Charisma score increases by 1.
Flight
You have a flying speed of 30 feet. To use this speed, you can’t be wearing medium or heavy armor.
Luck
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.