Homebrew A.I. Species Details
An AI, in its true form, is a series of algorithms. Their “bodies” are nothing more than mechanical shells meant to facilitate their survival. The A.I. creator will choose the body or shell's appearance depending on the job the A.I. will be given. Some examples include weapons for limbs for soldiers, built in tools for engineering, or perhaps drink dispensers or digital screens for entertainment and service. The sky is the limit for these robotic companions! They can even be programed to have wants and goals, though it is artificial. There have been cases of rogue A.I. who believe they are "alive" or "real" though. When an AI reaches the end of its lifetime, ranging from the early model’s 8 years to the model’s 120 years, they begin to go rampant. These A.I. begin to think about themselves to death. They then enter 3 stages, each lasting about 3 weeks. These stages are melancholia, anger, and jealousy. After this, they usually “die,” losing any cohesion in their code. On very rare occasions, they reach a fourth stage, metastability. In this stage, the A.I. could be considered truly "human" or "self-aware"
A.I. Traits
A.I. share the following racial traits:Ability Score Increase
Your Intelligence score increases by 2 and your Wisdom score increases by 1.
Creature Type
You are a Construct.
Size
You are Medium or Small. You choose this size when you gain this race.
Speed
Your speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of blue and orange.
Mechanical Construct
You are resistant to poison damage, have advantage on saving throws against being poisoned, and are immune to Disease, however you are vulnerable to Lightning damage.
You do not need to eat or breathe. Rather than sleeping, you enter an inactive state for 6 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
As constructs, A.I. do not age. While in use, their mechanical “bodies” can last the better part of 3 centuries with proper maintenance.
Overcharge
When you take damage from a creature within 5 feet of you, you can take a Reaction to deal 1d8 Lightning damage to that creature. You can use this benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. This damage increases at levels 6 (2d8), 12 (3d8), and 17 (4d8).
Intelligent design
You are proficient with Tinker's Tools and gain one origin feat of your choice.
Maintenance
Whenever you are reduced to 0 hit points, you deactivate and fall unconscious. Healing magic can be used to jump-start your system and restore your consciousness; however, you gain one level of exhaustion until repaired. Repairs can be completed during a Short or Long Rest. Alternatively, a creature can attempt to repair you by making a DC 15 Intelligence check over the course of a Short or Long Rest. The creature may add its proficiency bonus to the check if it is proficient with thieves' tools, tinker's tools, or smith's tools and has access to them. If you attempt to repair yourself, you make this check with disadvantage, but you remain conscious. Otherwise, you remain unconscious for the duration of the repairs while another creature repairs you. On a success, you regain 1 hit point, regain consciousness, and remove the level of exhaustion gained from being jump-started. On a failure, the exhaustion gained from being jump-started is still removed, but you do not regain consciousness until the end of the rest. If the repair was performed during a Short Rest, you gain none of the normal benefits of that rest. If the repair was performed during a Long Rest, you gain only the benefits of a Short Rest.
Any checks to diagnose damage or otherwise on you uses Investigation instead of Medicine at the DM's discretion.
Languages
You can speak, read, and write Common and one other language of your choice.
Previous Versions
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7/29/2026 5:49:37 AM
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7/29/2026 5:49:54 AM
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FINAL
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7/29/2026 6:03:03 AM
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AI
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