Homebrew City Goblin Species Details
City Goblins are the few goblins that live among other folk. After a family of goblins is raised in a civilized environment for a long enough time, a strange phenomenon occurs known among goblins simply as The Smartening. The Smartening is an occurrence that leads to a complete change of personality, culture, and mindset among goblins, causing them to become skilled and intelligent workers who often excel at tasks other humanoids find difficult and tedious. This is likely a result of how unusually adaptive goblins are, simply acclimating to society as they would any other environment.
City Goblin Traits
As a City Goblin, you gain the following special traitsSize
You are size Small.
Speed
You have a walking speed of 35 feet.
Darkvision
You gain Darkvision to a range of 60 feet, meaning you can see in dim light as if it were bright light and darkness as if it were dim light to that range.
Cunning Talker
You gain proficiency in Deception and Persuasion. In addition, you have advantage on Charisma checks made to bargain for prices.
Laborer
You gain proficiency in two types of Artisan's Tools of your choice. In addition, while in a town or other urban environment, you do not need to pay money for food and drink, instead exchanging favors, menial labor, and miscellaneous trinkets.
Skilled Hands
You can cast the cantrip Mending, but when cast it is nonmagical in nature and uses your Dexterity modifier for any spellcasting ability purposes. In addition, if you are of a class that can cast spells using Intelligence, you can use any Artisan's Tools as a spellcasting focus for those Intelligence based spells.
Sneaky
You can take the Hide or Disengage action as a bonus action on each of your turns.
Languages
You can speak, read, and write Common and Goblin.
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