Homebrew Ascendant Disciple Remastered Species Details

Centuries of relentless training, spiritual refinement, and martial tradition have given rise to the Ascendant Disciples—a lineage whose bodies are born in harmony with mind and soul. Their movements are fluid, their balance supernatural, and their fists rival forged steel.

Ascendant Disciples are humanoids whose bodies and spirits have been refined through generations of martial discipline. Their extraordinary balance, awareness, and physical control allow them to perform feats that approach the supernatural.

Ascendant Disciple Remastered Traits

As an Ascendant Disciple, your body and spirit have been refined through generations of martial discipline. Your extraordinary balance, heightened awareness, and mastery of movement allow you to accomplish feats beyond the capabilities of ordinary humanoids. Ascendant Disciples possess an innate connection between body, mind, and spirit. As they grow stronger and further develop their martial discipline, this connection can awaken abilities that border on the supernatural.

Flow State

Your movements become almost impossible to predict.

Once per long rest, when a creature misses you with a melee attack, you may immediately move up to half your speed without provoking opportunity attacks.

Heightened Awareness

Your disciplined mind keeps you ready.

You gain proficiency in Perception and Insight.

Spiritual Resilience

You have advantage on saving throws against being frightened.

Languages

You can speak, read, and write Common and one other language of your choice.

Iron Body

Your physical training has hardened your body beyond normal limits. You have Advantage on saving throws against the Stunned and Paralyzed conditions.

Heavenly Movement

Your mastery of movement approaches the supernatural. You can move across vertical surfaces and across liquids without falling during your movement.

Darkvision

Accustomed to training in darkness and meditation beneath moonlight, you can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.

Perfect Balance

You have advantage on ability checks and saving throws made to resist being knocked prone.

Standing up from prone costs only 5 feet of movement.

Flowing Step

Your body instinctively follows the flow of combat.

When a creature misses you with a melee attack, you can move 5 feet without provoking Opportunity Attacks.

You can do this a number of times equal to your Wisdom modifier, regaining all uses on a Long Rest.

Empty Mind

As a Bonus Action, you enter a state of perfect mental clarity for 1 minute. While in this state, you have Advantage on Wisdom saving throws and cannot be Charmed or Frightened.

Once you use this feature, you can't use it again until you finish a Long Rest.

Spirit Step

As a Bonus Action, you can teleport up to 30 feet to an unoccupied space you can see. After teleporting, your next Unarmed Strike before the end of the turn has Advantage.

You can use this feature a number of times equal to your Proficiency Bonus, regaining all expended uses when you finish a Long Rest.

Ascendant State

As a Bonus Action, you enter Ascendant State for 1 minute. While in this state, your walking speed increases by 20 feet, you gain a Fly Speed equal to your walking speed, and you have Resistance to all damage except Force and Psychic damage.

Once you use this feature, you can't use it again until you finish a Long Rest.

One With the Flow

When a creature you can see makes an attack against you, you can use your Reaction to impose Disadvantage on the attack.

If the attack misses, you can immediately move up to half your Speed without provoking Opportunity Attacks.

You can use this feature a number of times equal to your Wisdom modifier per Long Rest.

Perfect Soul

Your body and spirit have reached complete harmony. When you are reduced to 0 Hit Points but aren't killed outright, you can drop to 1 Hit Point instead.

Once you use this feature, you can't use it again until you finish a Long Rest.

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