Homebrew Eclipsari Species Details
Eclipsari are beings of continuity and self-authorship. Their bodies are not defined entirely by flesh, ancestry, or conventional biology, but instead are maintained by an internal pattern of identity that binds matter, shadow, and living aether into a coherent form.
No two Eclipsari need look alike. One might appear almost entirely organic, while another possesses a body of articulated metal, crystalline structures, synthetic musculature, living chitin, arcane circuitry, condensed shadow, or some seamless combination of them. Their appearance is not merely inherited; for many Eclipsari, embodiment is something cultivated, adapted, and deliberately made their own.
This unusual relationship with their bodies allows Eclipsari to alter how they interact with their surroundings. Some reinforce themselves into formidable bastions, while others lighten their forms for speed, adapt themselves for unusual traversal, or heighten their awareness of the world around them.
Eclipsari also possess an unusual relationship with physical reality itself. Under pressure, they can briefly loosen their connection to ordinary matter, slipping from one position to another through a momentary distortion of space and shadow.
Above all, Eclipsari are defined not by the materials composing them but by the continuity of the person within. Their identities can be singular, multiple, communal, shifting, layered, or otherwise complex. Eclipsari cultures generally regard such differences as variations of personhood rather than defects to be corrected.
To an Eclipsari, the body is neither prison nor destiny.
It is architecture.
Eclipsari Traits
As an Eclipsari, you have the following species traits.Living Architecture
Your body is an expression of self-authored architecture. It may incorporate flesh, metal, ceramic, crystal, living chitin, synthetic musculature, arcane circuitry, condensed shadow, or other materials in any combination.
Regardless of your appearance or the materials composing your body, you are a living Humanoid rather than an object or Construct. Your physical composition does not determine the nature or validity of your personhood.
Eclipse Sight
Your unusual sensory architecture allows you to perceive your surroundings even in darkness.
You have Darkvision with a range of 60 feet. Within that range, you can see in Dim Light as if it were Bright Light and in Darkness as if it were Dim Light. You discern colors in that Darkness only as shades of gray.
When you use this vision, your eyes may become luminous, reflective, star-like, or otherwise visibly unnatural.
Gravitic Flight
Your body can manipulate gravity, aetheric force, arcane propulsion, or another internal means of locomotion to sustain controlled flight.
You have a Flying Speed equal to your Walking Speed. Your flight does not require wings or another external appendage.
You can also hover, maintaining your position in the air without needing to move continuously.
The precise manifestation of this ability is yours to determine. It may appear as gravitic distortion, silent propulsion, luminous energy, shadow-like displacement, or another expression of your self-authored form.
Self-Authored Form
Your physical form is not an immutable inheritance. Through conscious alteration of your internal architecture, you can change how your body interacts with the surrounding world.
Whenever you finish a Long Rest, choose one of the following configurations: Bastion, Wraith, Arachnid, or Resonant.
Your chosen configuration remains active until you choose another configuration when you finish a Long Rest.
Phase Refusal
Your relationship with physical reality is negotiable.
As a Bonus Action, you partially uncouple yourself from ordinary physical space and teleport to an unoccupied space you can see within 30 feet.
During the transition, your form can appear to pass through creatures, objects, or intervening barriers. You do not need an unobstructed physical route between your starting position and destination, but your destination must be an unoccupied space you can see.
You can use Phase Refusal a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Starting at 5th level, immediately after you use Phase Refusal, you gain Resistance to Bludgeoning, Piercing, and Slashing damage until the start of your next turn.
Mechanical Trait:
Bonus Action
Teleport: 30 feet
Uses: Proficiency Bonus
Recharge: Long Rest
Level 5+: temporary B/P/S Resistance until start of next turn
Continuity Anchor
The pattern defining your identity possesses extraordinary internal continuity. Magic and other forces can influence you, but changing who you are is considerably more difficult.
You have Advantage on saving throws you make to avoid or end the Charmed condition.
Additionally, when you fail an Intelligence, Wisdom, or Charisma saving throw, you can add your Proficiency Bonus to the roll, potentially turning the failure into a success.
Once you use this additional benefit, you can't use it again until you finish a Long Rest.
Mechanical Trait:
Advantage on saves against/ending Charmed
Once per Long Rest after failing an INT, WIS, or CHA save:
Add Proficiency Bonus
Potentially change failure into success
Constellation
Personhood among the Eclipsari does not require a single internal configuration.
An Eclipsari may experience themselves as one consciousness, multiple distinct identities, a chorus, shifting or nested selves, ancestral presences, constructed subselves, interconnected minds, or another configuration entirely.
Eclipsari cultures generally recognize these possibilities as natural variations of personhood rather than inherently pathological conditions, magical abnormalities, or defects requiring correction.
Your internal configuration has no inherent mechanical benefit or penalty. It does not by itself make you more or less susceptible to magic, telepathy, possession, madness, or other effects.
Whatever the architecture of the self may be, personhood belongs to those who inhabit it.
Ability Scores
Eclipsari are self-authored beings whose forms reflect individual development rather than predetermined physical traits. When determining your character’s ability scores, increase one ability score of your choice by 2 and another by 1.
Languages
Eclipsari do not possess a single ancestral tongue, as their identities and communities are shaped more by lived experience than inherited culture. You can speak, read, and write Common, one other language of your choice, and one rare language of your choice. This additional language typically reflects the people, region, plane, or community that most strongly influenced your development.
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