Homebrew Avenari Species Details

Avenari Traits

Creature Type: Humanoid
Size: Medium (about 5–7 feet tall)
Speed: 35 feet
Age: Unknown

Avenari Traits

As an Avenari, you have these special traits.

Darkvision

You have Darkvision with a range of 60 feet.

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight, Perception, or Survival skill.

Radiant Mending

As a Magic action, you touch a creature and restore a number of Hit Points equal to 1d4 + your Proficiency Bonus. You can use this a number of times equal to your Proficiency Bonus, and you regain all uses on a Long Rest.

Alicorn

Your horn is a natural weapon you can use for unarmed strikes, dealing 1d6 + Str piercing damage on a hit, and it counts as magical. You can also use it as a spellcasting focus.

Sure-Hooved

You have Advantage on any ability check or saving throw you make to avoid falling Prone, and difficult terrain caused by natural growth doesn't slow your travel.

Charm Person

Once per Long Rest, one Humanoid you can see within range makes a Wisdom saving throw. It does so with Advantage if you or your allies are fighting it. On a failed save, the target has the Charmed condition until the spell ends or until you or your allies damage it. The Charmed creature is Friendly to you. When the spell ends, the target knows it was Charmed by you.

Celestial Passage

As a Magic action, you and a creature you are touching can enter a magical passage to an unknown plane through which you can travel to a place you see or have seen withing a range of up to 90ft. You can use this once per Long Rest and you regain all uses on a Long Rest.

Languages

Your character knows three languages: Common, Primordial and Sylvan. Knowledge of a language means your character can communicate in it, read it, and write it. Your class and other features might also give you languages.

Comments

Posts Quoted:
Reply
Clear All Quotes