Homebrew Breton (SKRM) Species Details

"Bretons are a hybrid race of both human and elven ancestry that primarily inhabit their ancestral homeland of High Rock, and the Systres Archipelago. [They] are also noted for having some natural resistance to destructive and magical energies, a trait associated with their race but not tied to their elven lineage. Bretons make up the peasantry, soldiery, magical elite, and ruling families of the feudal kingdoms competing for power within High Rock, but they are found across Tamriel, often as merchants or mercenaries.

The earliest Bretons were referred to as Manmeri, Half-Elves, and possibly Chimera, and were more elven in appearance. These elf-like physical features included pointed ears, angled faces, slender bodies, and distinctive eyes," (UESP Wiki).

Breton Traits

Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet

As a Breton, you have these special traits.

Dragonskin

When you take damage from a spell, you can use your Reaction to absorb its energy. You gain resistance to the triggering damage type until the start of your next turn. Additionally, the first time you hit with a spell attack on your next turn, the target takes an extra 1d6 damage of that type, and the effect ends. Once you use this feature, you cannot use it again until you finish a Long Rest.

Half-Blood

You know the Fire Bolt cantrip. When you reach 3rd level, you can cast the Shield spell once with this trait and regain the ability to do so when you finish a Long Rest. When you reach 5th level, you can cast the Misty Step spell once with this trait and regain the ability to do so when you finish a Long Rest. You can also cast these spells using any spell slots you have of the appropriate level.

Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this race).

Resist Magic

You have Advantage on Intelligence, Wisdom, and Charisma saving throws against spells.

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