Homebrew Dream Elf Species Details

Creature Type: Humanoid

Size: Medium (about 5–7 feet tall)

Speed: 30 feet

Climbing speed: 15 feet

Swimming Speed: 15 feet

Dream elves are an unusual lineage of elves whose connection to the mystical nature of elven trance has deepened into something far greater. Where most elves spend their trance in meditation, recalling memories and experiences with extraordinary clarity, dream elves descend into vivid, lucid dreamscapes while remaining fully conscious of the waking world.

To a dream elf, dreams are not merely fantasies produced by a sleeping mind. They are places to explore, manipulate, and understand. During trance, dream elves wander landscapes formed from memories, emotions, fears, hopes, and fragments of things that may never have existed at all. Generations spent exploring these inner realms have given dream elves an unusual understanding of both their own minds and the minds of others.

Dream elves are naturally perceptive and remarkably intuitive. They notice subtle movements, changes in expression, shifts in tone, and other details that often escape others. Their affinity for the dreamscape also allows them to impose supernatural sleep upon other creatures even though dream elves themselves cannot be magically put to sleep.

Despite their mystical nature, dream elves are not exclusively scholars or spellcasters. Their heightened awareness, natural agility, and traditional training allow them to pursue nearly any path. Dream elves can be found among adventurers as warriors, scouts, thieves, priests, mages, and countless other callings.

Some dream elves devote their lives to studying the mysteries hidden within dreams. Others regard the dreamscape simply as another sense through which they experience existence. Whatever path they choose, every dream elf carries a small piece of that impossible world with them, standing forever between waking reality and the endless realm of dreams.

As a Dream Elf, you have these special traits.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20. (Only use this if you are playing with 5e 2014 rules.)

Creature Type

You are a Humanoid.

Size

You are Medium (about 5–7 feet tall).

Speed

Your walking speed is 30 ft. Your Climbing speed is 15 ft. Your Swimming speed is 15 ft.

Darkvision

You have Darkvision with a range of 60 feet.

Trance

You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight and Perception, skills

Dreamweaver

You know the Sleep spell.

You can cast Sleep without expending a spell slot a number of times equal to your Proficiency Bonus. All castings of Sleep granted by this trait share these uses, and you regain all expended uses when you finish a Long Rest.

The level at which you can cast Sleep increases as you gain character levels:

3rd Level: 2nd-level Sleep

5th Level: 3rd-level Sleep

7th Level: 4th-level Sleep

9th Level: 5th-level Sleep

11th Level: 6th-level Sleep

13th Level: 7th-level Sleep

15th Level: 8th-level Sleep

17th Level: 9th-level Sleep

You can choose to cast Sleep at any level available to you through this trait.

You can also cast Sleep using any spell slots you have.

Dream Elf Training

Dream elves learn to move freely while wearing light protection without allowing it to interfere with their agility or connection to the dreamscape. You have proficiency with light armor.

Waking Dream

As a Bonus Action, you partially step into the realm of dreams for 1 minute. When you enter your Waking Dream, choose one of the following dream states. The chosen benefit lasts until your Waking Dream ends.

Dream of Flight. Your movement does not provoke Opportunity Attacks.

Dream of Sight. You have Advantage on Wisdom (Perception) and Wisdom (Insight) checks.

Dream of Shadows. You can take the Hide action as a Bonus Action.

Dream of Power. Once on each of your turns when you deal damage to a creature, you can deal additional Psychic damage to that creature equal to your Proficiency Bonus.

You can use Waking Dream a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

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