Homebrew ๐Ÿ‰๐Ÿ’€ Reborn Dragonborn Species Details

Of course โ€” the long description should describe the Reborn Dragonborn race generally, without any Kelissie-specific information.

๐Ÿ‰๐Ÿ’€ Reborn Dragonborn โ€” Long Description

Reborn Dragonborn are beings who once lived, died, and somehow returned to walk the world again. Whatever force restored them to life did not return them unchanged. They still carry the imposing form and draconic heritage of their original race, but death has permanently marked both their bodies and souls.

Their appearance can vary dramatically. Some have cracked or faded scales, old wounds that never fully healed, or unusual markings connected to their death. Others appear almost as they did in life, except for subtle signs โ€” unnaturally cold skin, strangely coloured eyes, an absent heartbeat, or an unsettling stillness when they aren't moving.

Death has also affected their memories. A Reborn Dragonborn may remember their previous life clearly, while another might possess only scattered fragments. Forgotten memories can unexpectedly surface when they encounter familiar places, objects, creatures, sounds, or sensations. Sometimes these memories provide useful knowledge. Other times, they raise even more questions about who they once were.

Despite having crossed the boundary of death, their draconic ancestry remains within them. They retain the ability to unleash an elemental breath weapon associated with their heritage, although it may manifest differently after their resurrection โ€” appearing ghostly, unnatural, or touched by the strange energy that returned them to life.

Their bodies no longer function entirely like those of ordinary living creatures. They require fewer mortal necessities, can remain conscious while resting, and possess an unusual resilience against effects that normally threaten the living.

No two Reborn Dragonborn return for the same reason. Some were resurrected deliberately, others awakened through ancient magic, curses, experiments, divine intervention, or forces they may never understand.

For many, their second life becomes a search for one simple answer:

Why did death give them back?

๐Ÿ‰๐Ÿ’€ Reborn Dragonborn Traits

A Dragonborn who has died and mysteriously returned to life, forever changed by the experience. They retain their draconic heritage while carrying strange marks of death, fragmented memories of their past, and an unnatural resilience that sets them apart from the living.

๐ŸŒ‘ Darkvision

You can see in dim light within 60 feet as though it were bright light, and darkness as though it were dim light.

๐ŸŒฌ๏ธ Breath Weapon

When you take the Attack action, you can replace one attack with a 15-foot cone of elemental energy.

Creatures in the area make a Dexterity saving throw:

DC = 8 + Proficiency Bonus + Constitution modifier

On a failed save, they take your Breath Weapon damage. On a success, they take half.

Level 1: 1d10 + PB
Level 5: 2d10 + PB
Level 11: 3d10 + PB
Level 17: 4d10 + PB

โ˜ ๏ธ Deathless Nature

Your body no longer functions entirely like that of a living creature.

You:

โ€ข Don't need to breathe.
โ€ข Don't need to eat or drink.
โ€ข Have advantage on saving throws against disease.
โ€ข Have advantage on saving throws against being Poisoned.

You are not immune to poison.

๐Ÿง  Knowledge From a Past Life

Fragments of your previous existence sometimes return when you need them.

When you make an ability check using a skill, you can add 1d6 after seeing the d20 roll but before the DM announces whether it succeeds.

Uses: Proficiency Bonus per Long Rest.

๐Ÿ”ฅ Scar of the First Death

Your body carries a physical sign of your previous death.

This is primarily a roleplay feature and doesn't provide a mechanical benefit.

It could be:

โ€ข Cracked scales
โ€ข Discolouration
โ€ข Scarring
โ€ข Unnaturally cold scales
โ€ข Strange glowing marks
โ€ข A wound that never completely disappeared

๐Ÿฒ Draconic Reawakening

Your draconic power begins strengthening as your Reborn body adjusts to its second life.

Your Breath Weapon increases to 2d10 + PB.

Additionally, your Breath Weapon now counts as magical for the purpose of overcoming resistance or similar effects.

๐Ÿง  Echoes of the Past

Your connection to your previous life grows stronger.

When you use Knowledge From a Past Life, you roll 1d8 instead of 1d6.

๐ŸŒฌ๏ธ Greater Draconic Breath

Your Breath Weapon increases to 3d10 + PB.

Its range increases from a 15-foot cone to a 20-foot cone.

 

๐Ÿ’€ Deathless Mind

Your experiences beyond death have strengthened your mind.

You have advantage on saving throws against being Frightened.

If you're already Frightened when you finish a Long Rest, the condition ends.

๐Ÿ‰ Ancient Breath

Your draconic power reaches its peak.

Your Breath Weapon increases to 4d10 + PB, and its range increases to a 30-foot cone

๐Ÿ‘ป Echo of Two Lives

 

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