Homebrew Fey'Ri Species Details

Species Traits

Creature Type.  Humanoid.

Size. Medium or Small. 

Speed. walking speed is 30 feet.

Darkvision. Accustomed to life beneath the surface, you can see in dim light within 120 feet of yourself as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Fey Ancestry. You have advantage on saving throws you make to avoid or end the charmed condition. Magic can't put you to sleep.

Infernal Resistance. You have resistance to fire damage.

Drow Magic. You know the dancing lights cantrip. Starting at 3rd level, you can cast faerie fire once without a spell slot. Starting at 5th level, you can also cast darkness once without a spell slot. You regain the ability to cast these spells when you finish a long rest. Charisma is your spellcasting ability for these spells.

Hellish Legacy. When you reach 3rd level, you can cast hellish rebuke once without a spell slot. You regain the ability to cast it when you finish a long rest. When you reach 5th level, you can cast darkness once without a spell slot. Charisma is your spellcasting ability for these spells.

Languages. You can speak, read, and write Common and Undercommon.

Hybrid Trait

Umbral Inferno. Your fiendish and drow ancestries have fused into something unusual. Once per long rest, when you deal fire or necrotic damage to a creature, you can cause the flames to briefly darken into supernatural shadow. The creature takes additional necrotic damage equal to your proficiency bonus and can't benefit from being invisible until the start of your next turn.

Darkvision, Fey Ancestry, Infernal Resistance, Drow Magic

Darkvision

You have Darkvision with a range of 60 feet.

Fiendish Legacy

You are the recipient of a legacy that grants you supernatural abilities. Choose a legacy from the Fiendish Legacies table. You gain the level 1 benefit of the chosen legacy.

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the legacy).

Fiendish Legacies
Legacy Level 1 Level 3 Level 5
Abyssal You have Resistance to Poison damage. You also know the Poison Spray cantrip. Ray of Sickness Hold Person
Chthonic You have Resistance to Necrotic damage. You also know the Chill Touch cantrip. False Life Ray of Enfeeblement
Infernal You have Resistance to Fire damage. You also know the Fire Bolt cantrip. Hellish Rebuke Darkness

Otherworldly Presence

You know the Thaumaturgy cantrip. When you cast it with this trait, the spell uses the same spellcasting ability you use for your Fiendish Legacy Trait.

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