Homebrew Ra'zac Species Details

Beak and Exoskeleton

 The Ra'zac look much like large birds primarily vaulter-like. Standing upright, ra'zac might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons. The Ra'zac have a strong black exoskeletons which is as hard and as strong as armor protecting them from weak blows without slowing them down with bulky excess weight. The eyes of the ra'zac rage from red, blue, and violet.

Life-Cycle

 When a ra'zac hatches, it is referred to as a pupa. It has a roughly human exoskeleton, allowing it to be somewhat inconspicuous in the company of its favorite prey, humans. They wear black cloaks to help hide their form. When they reach the first full moon of its twentieth year, it sheds it exoskeleton, spreading its dragon-like wings that developed from a bulge on its back, emerging as a fully grown Lethrblaka, said to resemble a monstrous dark dragon. The Ra'zac use the Lethrblaka as flying mounts, their parents. The Lethrblaka is a full mature ra'zac.

Excellent assassins

They have strong senses: they can track a scent like a hound, see in complete darkness. Perhaps their greatest power is that they have a natural shield around their mind. Even the best mind detection spells can not detect their mind. This makes them impossible to breach or control the minds with mental powers, unless they consent to it.

Humans beware

The Ra'zac have a poisonous breath that fogs the minds of humans, having limited effects on dwarves and no effect on elves.

Sun and water

The Ra'zac have a sensitive to sunlight and are not able to swim, possibly do to their exoskeleton, as a result they have a morbid fear of deep water and thus keep away from it.

Ra'zac Traits

All aread where humans are weak, Ra'zac are strong.

Talons

You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.

Ability Score Increase

Your Strength score increases by 2 and Dexterity increases by 1

Breath Weapon

Once per short rest as an action, exhale a poison gas for 3d6 Poison Damage.

Exoskeleton

You have a tough, exoskeleton shell. When you aren't wearing armor, your AC IS 13 + you strength modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.

Sunlight Sensitivity

While in sunlight, the ra'zac has disadvantage on attack rolls, as well as on wisdom (Perception) checks that rely on sight.

Superior Darkvision

Your darkvision has a radius of 120 feet.

Favorite prey

Humans are your favorite pray food.

Aquaphobia

You are morbidly afraid of deep water, up to your knees or water that you can not see the bottom of it.

Mental shielding

You are resistance to psychic damage.

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