Homebrew Dhampir Species Details
Dhampir are children of the night, and the result of the breeding between a Vampire and a Human. Unlike their vampiric parents, the dhampir are not immortal but do live extended lifespans, however like their vampiric parent the Dhampir do need to feed on blood to continue on living and keep up their strength. The dhampir aren't born evil or monstrous and instead have more human traits and notions, and don't kill because they enjoy it, they kill because they need to continue living.
Dhampir Traits
Your dhampir character has the following racial traits.Ability Score Increase
Your Wisdom score increases by 2, and your Charisma score increases by 1.
Age
Due to their extended life-span thanks to their vampiric heritage, dhampir reach adulthood at 18 years of age and usually live for around 900 years.
Alignment
Dhampir are more neutral creatures, living between the lines leading lives in the gray. Even though some of them may take on the darker, more evil personality and beliefs of their vampiric parent.
Size
Dhampir are usually the same size as an average human. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Superior Darkvision
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can discern color in darkness.
Vampiric Heritage
Due to your vampiric heritage, you become immune to certain aspects that affect those awful mortals. You are now immune to poisons and diseases, and as such gain immunity to the poisoned. You also gain resistance to necrotic damage.
At 5th level, you can use a Bonus Action to polymorph into a Bat at will.
Otherwordly Charm
You are an expert at persuading and charming folks. You have expertise in the Persuasion skill. You also gain advantage on resisting the effects of being charmed.
Mortal Heritage
Due to your human heritage, you gain a feat when you choose this race.
Thirst for Blood
You have a thirst for blood. Using an action you can make a Bite attack using your fangs to a living creature. The creature takes 1d6 piercing damage + your proficiency bonus and you're healed by the total damage. The damage for this attack increases at certain levels. You can do this as much as your Constitution Modifier per Long Rest.
You also need to feed on blood daily, or suffer the ill effects. If you go a day without feeding you suffer one level of exhaustion. These levels can only be reduced by feeding on blood.
Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Languages
You can speak, read and write Common.
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Comments
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Posted May 12, 2020Wow! This is a very well made race.
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Posted May 12, 2020Hey, thank you so much!