Homebrew Klingon Species Details
A lone voice begins within the ranks, rumbling out a tune every Klingon ear knew. Soon a young warrior joined, his young voice yearning to reach the depths of the leader. More voices joined, some shouting more than singing, others striking their chests or the shoulder of their allies. Every blade was drawn, every arrow notched, as the Klingon army approached the battlefield. Their blood boiled as they marched in step to the song, beating their bat'leths against their chests.
Soon marching could not contain them, and they began to jog, then run, the song turning to a wild war cry, their thirst for enemy blood igniting their hearts and chilling their minds as they prepared for the ultimate glory- battle.
Klingons are a powerful warrior race dedicated to honor and glory above all.
Warrior's Blood
To be a Klingon is to be a warrior. The call of battle unites all Klingons, calling them to violence, warfare, honor, and glory. There is no greater glory than dying in battle defending Klingon culture and tradition.
Rich Tradition
Klingons are extremely passionate people, and hold their traditions above all. Their traditions are integral to all aspects of their lives, from weddings to warfare. Every major point in a Klingon's life is marked by an important ritual that must be performed in a specific way, or the Klingon may be called a coward and dishonored.
Complex Politics
Klingon politics are surprisingly complex, based on a feudal system organized around traditional Great Houses of noble lineage, to which various parts of the population owe fealty. The Great Houses are traditionally represented in the Klingon High Council, which was led by a Chancellor, replacing the heredity leader of Emperor.
A Klingon patriarch leads his House to honor and glory, and is responsible for the behavior of his house. If a son, daughter or spouse brings dishonor on their house, they would be disowned or even killed, or else lead the entire house into dishonor.
Klingon Names
Klingons bear only a personal name and draw a surname from their house.
Male Names: Worf, Kor, Koloth, Kang, Krul, Martok, Mogue, Tog, Krel
Female Names: Rell, Sirella, Thikara, Trell, Kana
Klingon Traits
Your warrior's blood boils in your veins, feeling the call of battle in all your waking moments.No Honor in Retreat
It is not in your nature to retreat. All attacks of opportunity are at advantage, and you take 2d6 Psychic Damage if you leave combat before it is finished. When you are below half of your total hit points, you gain advantage on attack rolls.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Life of a Warrior
You are proficient in martial weapons.
You are proficient in the Athletics and Intimidation skills, but have disadvantage in Stealth.
Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Young Klingons grow quickly. They walk days after birth, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. However, their adulthood lasts a long time, and they live to be around 150 years.
Alignment
Klingons' dedication to tradition and honor tends them toward law and order. Honor demands bringing glory to the Klingon Empire, and this often means subjugation of other races- Klingons are usually evil or neutral. However, the fiery warrior spirit can also call a Klingon toward chaos, seeking personal glory however it can be attained.
Size
Klingons are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Damage Resistance
Your martial upbringing and violent ancestry grants you resistance to Bludgeoning, Piercing, and Slashing damage. You are vulnerable to Psychic damage.
Your entire body refuses to give up the fight. You have advantage on Death Saving Throws.
Languages
You can speak, read, and write Common and Klingon. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants, but is considered beautiful to Klingons, and far superior to all other languages. To learn additional languages, you must sacrifice +1 to your strength.
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Posted Aug 25, 2023I really like the "No Honor in Retreat" feature, especially since I plan on using this for the klingon version of D&D where you must die with honor. That said I think the damage resistance is a little much imo, even when you are vulnerable to psychic damage
But I like this, I can see why it is the best rated klingon on here lol. Have my updoot