Homebrew Dryad Species Details
Dryad Traits
MagicalGallant Leap
You can jump up to half of your movement speed as an bonus action. This movement doesn't provoke opportunity attacks. You can use this feature times equal to your proficiency bonus. you regain all charges at a long rest.
Cervid Build
You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your cervid legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot.
Nature's Toxins
As a Bonus action you can apply a toxin to your weapon. On a hit the weapon deals an extra 1d6 poison damage if the target fails a constitution saving throw. The DC equals 8 + your proficiency bonus + your spell casting ability Modifier.
Dryad Magic
You know the Thorn Whip cantrip. You can cast Noxious Blossom Once for free per day. Starting at 3rd level, you can also cast Spike Growth with this trait. Once you cast it, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Previous Versions
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