Homebrew Dream-Bound Species Details

Descendants of the Ethereal Reverie

The Dream-Bound are linked to the fickle, luminous entities of the Feywild. This bond creates a dual nature within the host—balancing mortal instincts with the capricious, emotional depth of an archfey, a dream-weaver, or a spirit of the Summer or Gloaming Courts, often manifesting as whimsical instincts, sudden emotional shifts, or fragmented memories of ancient Fey crossings.. 

Dream-Bound Traits

Your Dream-Bound character has the following traits.

Ability Score Increase

Your Wisdom score increases by 2, and your Charisma score increases by 1.

Age

Dream-Bound mature and age at the same rate as humans.

Alignment

Dream-Bound tend toward good alignments, driven by the altruistic or protective nature of the dream-spirits bound to them. However, those whose spirits seek isolation or personal vengeance may lean toward neutral or chaotic alignments. Ultimately, a Dream-Bound's moral compass is guided by their own choices and the subtle influence of their connected spirit.

Size

Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:

Size modifier = 2d6

Height = 5 feet + 4 inches + your size modifier in inches

Weight in pounds = 110 + (1d6 × your size modifier)

Speed

Your base walking speed is 30 feet.

Fey Mind

You have advantage on all Wisdom saving throws.

Fey Resilience

You have resistance to psychic damage.

Mind Glamour

You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your level. You don’t need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

When you’re using this trait to speak telepathically to a creature, you can use your action to give that creature the ability to speak telepathically with you for 1 hour or until you end this effect as an action. To use this ability, the creature must be able to see you and must be within this trait’s range. You can give this ability to only one creature at a time; giving it to a creature takes it away from another creature who has it.

Echoes of the Reverie

Instead of connecting to standard human dreams, your mind drifts into the shifting landscapes of the Feywild while resting. You cannot be put to sleep by magic, and you are immune to spells or magical effects that manipulate or read your dreams (such as the <em>dream</em> spell) unless you allow them.

Languages

You can speak, read, and write Common, Sylvan, and one other language of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
9/18/2026 9:01:46 PM
3
0
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