Homebrew Fungril Species Details
Fungril are sentient fungal folk who dwell deep beneath the surface in vast mushroom colonies. Connected by a shared fungal network, they value community, cooperation, and the preservation of their underground homes. Though naturally curious and laid-back, Fungril can be fierce when defending their people. Their bodies range from small and delicate to broad and sturdy, with colourful caps, spores, and fungal growths giving each Fungril a unique appearance.
Fungril Traits
Rapport Spores. As an action, you expel spores in a 30-foot Emanation originating from yourself. Creatures in the area with an Intelligence score of 2 or higher that aren’t Constructs, Elementals, or Undead gain telepathy within a range of 30 feet for 1 hour. Once you use this trait, you can’t do so again until you finish a Long Rest. Skill Meld. When you finish a Long Rest, you can perform a melding ritual to share knowledge and experiences. When you do so, choose up to six allies (which can include yourself) within 30 feet of yourself to partake in the ritual and a skill proficiency that at least one participant has proficiency in. The chosen creatures each have proficiency in that skill until they finish a Long Rest. A creature can only receive this benefit from one other creature at a time. Death Connection. Once per day, while touching a corpse that died recently, a player can extract one memory from the corpse related to a specific emotion or sensation of their choice. A corpse can only have this abilDarkvision
You have dark vision with a range of 120 feet
Telepathy
You have telepathy within a range of 30 feet
Rapport spores
As an action, you expel spores in a 30-foot Emanation originating from yourself.
Creatures in the area with an Intelligence score of 2 or higher that aren’t Constructs, Elementals, or Undead gain telepathy within a range of 30 feet for 1 hour. Once you use this trait, you can’t do so again until you finish a Long Rest.
Skill meld
When you finish a Long Rest, you can perform a melding ritual to share knowledge and experiences. When you do so, choose up to six allies (which can include yourself) within 30 feet of yourself to partake in the ritual and a skill proficiency that at least one participant has proficiency in. The chosen creatures each have proficiency in that skill until they finish a Long Rest. A creature can only receive this benefit from one other creature at a time.
Death connection
Once per day, while touching a corpse that died recently, a player can extract one memory from the corpse related to a specific emotion or sensation if there choice, a corpse can only have this done once per day
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