Homebrew Floridians (V2) Species Details

About 187 years ago, there lived a humanitarian who fought for the rights of animals all over Earth. He had always found animals incredibly interesting, but his love for them and his desire to protect them really blossomed after he had went on a hike one day and fell off a cliff. He had gone just to explore, but ended up injured and lost. A crocodile had found him, too injured to do anything he submitted and didn't fight to protect himself. The crocodile did not attack him and instead picked him up gently with her jaws and flung him on her huge back. Upon getting over his original fear he noticed that this was in fact a mama crocodile with hatchlings the same size as him laying across her back. He put together that she had felt some sort of maternal instincts towards him and decided to help him. And after a few weeks in her care, after he had become healthy enough, she and the hatchlings had disappeared. Most likely she felt he was ready to move on and left. He later discovered that his deep understanding of the croc and her hatchlings was due to his talent, that allowed him to understand the thoughts and memories of animals. Of course this doesn't mean he could talk to them, but it allowed for greater communication and understanding of the animals he encountered and studied. He was an amazing man, but slowly as he watched species after species become genocided by his fellow Humans the more his wish to cast off his Human shell. Then after watching the mass exploitation and torture of crocodiles and alligators caused by humans in order to harvest their extremely protective skin and other unique organs. He snapped. His mind became focused on wiping humans off the map, and with his mind breaking came a sudden evolution to his talent. He could now become the very animals he grew to love and understand. Only the ones he had a deep understanding for, but that still was a lot of animals. He would then lead small wars using his newly evolved talent on the corps to save animals and destroy Humans. Slowly his mind would keep breaking as he saw more death and destruction, and was compounded by his killing and torture he inflicted on Humans. He went completely insane and forgot he was Human or rather lost his Human label. He became an animal. He realized that no matter what he did, he could not fully stop all humans by himself, so he decided to form an army. He became a crocodile and started created Floridians through mixing his unique Human DNA with that of the crocodiles. He taught them to hate humans and would teach them how to fight, hunt, and how to make culture. And after 187 years, the culture and population grew.


Their hatred has slowly been quelled through the generations, but they still don't trust Humans and have a general dislike of Humans. Floridian culture is focused on taking care of the ecosystem and saving other animals. They live in a fairly developed society in the jungles of Earth. Their main profession and cultural practice besides taking care of animals and the ecosystem, is scavenging the No Man's Lands and reusing the "trash" they find there in their clothing, houses, weapons, etc. 

Floridians often have dark green skin almost black, but do have some variation. Due to their bones, blood and organs being black, they don't exactly need their black skin to deal with radiation so the younger generations keep having increasingly lighter colored skin. Their skin color ranges from Olive green to Vanta black within these younger generations, with a lighter toned underbelly. Their hides have grown to resemble bits of trash in order to camouflage within the No Man's Lands. Often having some parts of their hides resembling plastic bits and shiny metal looking trash. Floridians on average are 9 ft tall for women and 11 ft tall for men, weighing about 468 LBS for women and 574 LBS for men. They have large think tails with extremely dense muscle mass, usually weighing about 25% of their total body weight. These tails are fully prehensile, having full lateral and horizonal articulation. They have large claws that continue to grow and must be kempt.

Floridians have incredible hearing, on average about 45 kHz. They have large claws on their hands and larger ones on their feet that can easily tear through steel and earth. They have slightly below human level eyesight, but completely make up for it with their hearing. They have jaws that can reach a psi of 3,700 LBS. Floridians are able to hold their breath for 15 minutes base level, but with experience can go well up to 2 hours underwater.

They develop medium to large societies governed by 5 elders, these elders are elected officials chosen after a group of adult Floridians go through a series of trials. These trials consist of who can find the most valuable trash, who can make the most beautiful and meaningful trash sculpture/art, combat abilities, swimming contests, and who has the greater strategic mind. They are called elders due to the fact that most of the time the only way you are able to get through all the trials at the top is from having enough experience although their is no barrier barring younger individuals from being elected it just doesn't happen a lot. These elders can also be challenged at any time other than times of crisis, but if the challenger loses they are given the worst chores in the village for a year, and have to wait another year before they can challenge an elder again. They often run merchant shops selling off upcycled gear, tech and other finds they get from scavenging, as well as artwork and clothing. While not being the smartest creatures to roam the earth, do not take them lightly. They have developed a martial art that utilizes a mix of their claws and tails in perfect synchronicity, and only use their jaws when they feel they won't miss. It's called the Death Thrash Art. 

Floridians familial dynamics are incredibly healthy, they value family above almost anything. The family dynamics are usually lead by the mother although both parents have equal say in everything. The typical household is home to about 10 hatchlings at a time, the hatchlings reach maturity at 18 years old, but continue to develop mentally throughout their whole lives, much like Humans do. 

STATS

Intelligence: -1

Strength: +2

Constitution: +1

Perception: +2

 

Floridians (V2) Traits

Claws, Tail, Jaws, Hearing, Trash Camouflage

Trash Camouflage

By laying down in trash and suppressing all noise made by them, they can completely disappear into the trash around them. Like Human movement and skills, Floridians can develop this skill to be more efficient through out their lives. It starts off with a DC of 10 to be able to use, only breaking when another person rolls a perception check with a DC of 10 or when the Floridian goes to attack.

Claws

On unarmed strikes, add 1d8 piercing damage. 

Tail

Your tail can move in any which way and can lift quite a lot of weight. During combat you can add another attack to a successful hit as a tail whip for 1d8 bludgeoning damage. 

Bite

Any creature within 5 ft can be lunged at and bitten. Roll to hit and if successful, the creature you have chosen will take 2d4+2 piercing damage and gain a status akin to being grappled. As they are in your jaws, they are unable to move and will have to roll strength checks to escape from your maw. Takes one action.

Death Roll

While a creature is within your maw, use an action to death roll and inflict 3d8 Force damage. 

Heightened Hearing

On perception checks that are stated as sound related, you gain an advantage on your roll.

Skin Shed

Once every 5 long rests, you can shed your skin mid combat to deflect incoming damage. Base level it can deflect 1d8+CON bonus of your incoming damage, gaining one extra 1d8 at levels: 5, 8, 12, 15, 20.

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