Homebrew Dragon-Kin Species Details
Physical Description
They resemble the form of an ordinary Human, however they seem to sometimes have a greater variety of colouration for hair and eye colour.
Their most visible feature that identifies them as non-humans are the appearance of draconic tail, horns and sometimes wings depending on the herritage. At first glance they may seem somewhat demonic due to these features, and truth be told, more often then not they have been avoided or fled from due to such assumptions. However, closer examination or examination through psionic or magical means easily reveals what they are.
Personality
Theyre a race in which can be derived with divided ideals. Those leading to a belief that humankind and dragonkind would come to an agreement into coexisting. Treating all who don't present themselves as a threat as guests to be protected from outside dangers for as long as they seek shelter with the Dragon-Kin. They have managed to keep this disposition through their exodus from infinity. Though, due to their new lifestyle as a nomadic people, they have become more closer not as a people, though more inquisitive of other cultures and peoples.
Some Dragon-Kin though, consider this side of the community as too soft, for as those who dwell in their ancestry's forsaken background have harden them into a bitter or cold people. This side of Dragon-Kin maintain their pride into not lowering their guard.
History
There was once an advanced dragon civilization prior to the rise of humanity, until a mysterious wave of deteriorating health struck them, rendering them infertile and slowly driving them mad. In response, the dragonkin learned that the only way to survive the condition was to take humanoid form, and so sought to convince all dragons to do so. While many refused to accept this and eventually devolved into mindless beasts, others accepted the word of the dragon elders and took humanoid forms, thus becoming Dragon-Kin. By sealing their powers, the Dragon-Kin retained the ability to temporarily become dragons, but never for long, owing to the risks posed to their health. In the following millenia, as humans became the dominant power over the continent, Dragon-Kin became the target of racism from humans in an exercise of their new-found power over the land. In their weak humanoid forms, the Dragon-Kin were easily abused and mistreated, and were condemned to living in poverty. This ultimately led to the rise of which certain Dragon-Kin sought to exact vengeance upon humanity for their crimes against the Dragon-Kin, and to retake their land.
Society
The society is not as different as human society, with a slightly more xenophobic aura. Many spend their days retaining their humanoid form for the sake of their health. There arent many towns and other small communities of Dragon-Kin spread throughout the world prior to an expected extinction. When a Dragon-Kin reaches adulthood it is expected that they will leave their parents' home and find their own place to stay, but there isn't too much pressure put on them getting out. No two Dragon-Kin communities are exactly the same. Most lead to an endogamy to preserve the herritage of each community. Others have a belief of the exogamy bringing powerful offsprings, but only which could be granted with a related race of draconic herritage.
Dragon-Kin Names
Dragon-Kin naming conventions are very similar to that of humans, there is no real trial or rite of passage for them to undertake to gain their names. Dragon-Kin, also take names from other races.
Male: Ryu, Zog, Ray, Teepo, Griol, Jono, Horace, Tim
Female: Sara, Yua, Patty, Valerie, Hon
Dragon-Kin Traits
Your draconic heritage manifests in a variety of traits you share with other Dragon-Kin.Ability Score Increase
Your Strength score increases by 2, and another score increases by 1.
Age
Dragon-Kin mature slightly faster than humans reaching adulthood at mid-teens. Kritians can live up to 3000 years.
Alignment
Most Dragon-Kin are good and pray to their draconic ancestors, but those who wont forget the past can lead from Lawful Evil to Neutral.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Accession
Your level determines the dragon form you can transform into. These forms do not count as Wildshape, but you are able to stay in them until you decide to revert back into your human form. (You must add these forms manually from the Extras menu on your character sheet)
Dragon Forms
Dragon Wyrmling- Transformation: levels 2-3
Guard Drake- Transformation: levels 3-5
Young Dragon- Transformation: levels 5-15
Adult Dragon- Transformation: levels 15-20
If your hp drops to zero in dragon form it counts as a death and you must make death saving throws. Reversely if you drop to zero hp in human form you lose control and you turn into your dragon form with a quarter of dragons health.
Transforming into your dragon form is not a problem, its turning back into your humanoid form that is. Must make a constitution saving throw of 10 at levels 2-5, 13 at levels 5-10, and 15 at levels 10-20 to transform back into a humanoid.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Comments