Homebrew Ratfolk Species Details
Ratfolk are rat-like humanoids that are innate cowardly, but extremely intelligent but due to their cowardice they tend to live solitary lives afraid of what others think of them. People were often afraid of them, as they would commonly be mistaken for Wererats, but were not as savage and not shapeshifters.
They prefer to live in colonies to themselves, but some live in Swampeak Village due to its feel, setting and environment. Some ratfolk tend to make their homes in the sewers beneath Anundiel, feasting on the scraps from the outside world.
Thankfully, not all Ratfolk share these cowardly, anti-social traits, and some have come to travel the continent in a lust for adventure. Some Thieve's Guilds across Anundiel love to hire Ratfolk due to their nimble nature which make them perfect as thieves.
Tabaxi and Ratfolk are mortal enemies. The two cannot stand each other.
Ratfolk looks like rat-like humanoids who stand about a foot shorter than most humans and have thick, coarse hair that has a constant sheen to it due to natural oils to keep the ratfolk from getting soaked with water when swimming.
They're generally pretty scrawny, but tend to become fatter when they age. Their hair always starts falling out, and their eyes tend to develop catacracts and they go blind in their old age. The hair loss and blindness usually happen within 5 years of each other, and begin when the Ratfolk hits 50 years old.
Their hair ranges from black, to a dark brown and even black with white splotches. They can also have white hair, and sometimes can even have red eyes along with their white hair, but that's fairly rare.
Their mouths are lined with human-like teeth, aside from two massive front teeth that they use to chew and tear apart their food, as well as a means of defense.
Ratfolk Traits
Ratfolk have the following traits:Ability Score Increase.
Your Dexterity score increases by 2 and your Intelligence score increases by 1.
Age.
Ratfolk live around the same age as humans. They mature around 16 and live to be around 70 years old. Their hair falling out with age. Ratfolk are known for becoming severely blind in old age.
Alignment.
Ratfolk lean more towards being Neutral. Neither good, nor evil and neither chaotic or lawful. However, they can vary in between.
Size.
Ratfolk are slightly smaller than humans. They can average up to 5 feet in height, but never exceed past 5'11". The weight around 160-200lbs. Your size is Medium.
Speed.
Due to your nimble nature you have a base movement speed of 35 feet, and a climb speed of 20 feet.
Rat Brains
You gain proficiency in the Perception and Stealth skills.
Darkvision.
Thanks to your rat ancestry, you have vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.
Bite.
Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Pack Tactics.
You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Nimbleness of the Rat.
You can move across difficult terrain as if it were normal terrain.
Languages.
You can speak, read and write Common and Ratspeak. Ratspeak is a disgusting sounding language of squelching sounds and chirps. It looks like random scratches if written down.
Previous Versions
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9/19/2019 10:54:50 PM
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