Homebrew Myconid Species Details
Majestic and Wild
Myconids resembled giant fungi ranging from 2-12 feet tall, with their main distinguising feature being their limbs. Their upper half split into a pair of arms below their caps and their lower half divided into a pair of legs at the stump. Each extremity was pudgy and broad, with their hands ending in two stubby fingers and a thumb, and their feet hosting numerous vestigial toes. This number was not absolute however, with some fungus folk hosting more than the usual number of limbs and/or digits. The bloated flesh of most myconids ranged in coloration from purple to gray. Two eyes rested on their caps, perfectly concealed against the rest of their spongy skin when shut. Some fungus ones secreted a poisonous ooze from near everywhere but their hands.
Fungal Circles
Comprising myconid society were groups known as circles, tight social cliques of twenty or so members. Circles contained four members from each of the myconid age groups, and were presided over by four circle leaders. Circle members were very intimate with one another as they melded regularly, although melding was not normally restricted between circles. A myconid society was comprised of 1-10 circles, although normally at least 3, each with their own specific niche, and new ones that could be established if need be. Known circle duties included agriculture, exploration, construction, child rearers and hunters, although contrary to intuition hunters were more akin to scavengers who located corpses to use as fertilizer or be reanimated by the sovereign.
Myconid Traits
+2 Wisdom, +1 Constitution, Darkvision, Creature of Fungi, Fungal Communication, Fungal Entanglement, Fungal GrowthAbility Score Improvement
Your Wisdom score increases by 2 and your Constitution score increases by 1.
Darkvision
Accustomed to life in the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in the darkness as if it were dim light. You can't discern color in darkness, only in shades of gray.
Creature of Fungi
You gain proficiency in the Nature skill.
Fungal Communication
As an action, you can link up magical, telepathic spores to as many willing creatures that you choose within range. For an hour, affected creatures can communicate telepathically with one another while they are within 30 feet of each you. You can't use this feature again until you finish a short rest.
Languages
You can speak, read, and write Common and Undercommon.
Fungal Entanglement
At 1st level, you can cast Entangle at 1st level by using growth stimulating spores once per short rest.
Fungal Growth
When you reach 5th level, you can cast Plant Growth once per long rest. The plants that grow in the affected areas are various mushrooms and fungi as opposed to plants.
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