Homebrew Giff Species Details

It's easy to spot the Giff in a room: a group of 7-foot-tall, hippopotamus-headed humanoids attired in gaudy military uniforms, with gleaming pistols and muskets on display. These spacefaring mercenaries are renowned for their martial training and their love of explosives.

Giff Traits

All Giff have the following traits due to their upbringing in a space-faring, militaristic culture.

Ability score increase (CON +2, DEX +1)

Your constitution increases by 2 and your dexterity increases by 1.

Darkvision

You have darkvision out to a range of 60 feet. You only see in greyscale

When push comes to shove

As an action, you can shove an enemy away from you if they are engaged in melee with you. They must succeed on a STR save (DC: 8 + your STR modifier + your proficiency bonus) or be knocked 10 ft away from you and fall prone. If they succeed on this save, they are knocked away, but do not fall prone. The distance increases to 15 ft at 6th level, 20 ft at 11th level, and 30 ft at 16th level.

Tinkerer's knowledge

Choose either Alchemist supplies and Tinker's tools, or Carpenter's tools and Woodcarver's tools. You gain proficiency in both.

Firearms knowledge

You ignore the loading properties of firearms. At 11th level, when you attack with a firearm, long range does not impose disadvantage on your ranged attack rolls.

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