Homebrew Angelic Succubus Species Details
Angelic succubi/incubi at first glance may confuse a person because they don't look like the usual fiends of pleasure at all. Instead of bat wings, they have angelic feather wings, ranging in color from black to white ruffage. Angelic succubi/incubi lack their usual fiendish claws. While they retain the fiendish horns upon their head and demonic tail on their behind, they are not classed as just fiends any longer, crossing the border between Celestial and Fiend, becoming instead categorized as Humanoid. If slightly tanned or discolored from their previous form, the individual instead changes to that of more of a human skin tone: becoming fairer in complexion. Their eyes also change so demonic slits are lessened and the color is no longer red or an obvious fiendish eye, sometimes changing to blue or green. In terms of behavior, they tend to lean towards that of a human, being adaptable and constantly learning, no longer heavily bound to lustiness. However, due to the original fiendish nature still within them, they experience lust for certain individuals almost like an itch that needs to be scratched. Angelic succubi and incubi also lack the capability to shapechange
Angelic Succubus Traits
I don't understand this partDarkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ability Score Increase Charisma
Your Charisma score increases by 2, and your Wisdom score increases by 1.
Healing Kiss
A creature you kiss regains a number of hit points equal to 1d8 + your Charisma modifier and has advantage on their next attack roll, ability check or saving throw for the next minute. This has no effect on undead or constructs. You may use this trait once, regaining use after completing a long rest.
Minor Telepathy
As an action, you can telepathically communicate up to 10 words to a creature you can see within 60 feet.
Newfound Faith
You gain proficiency in either the religion or the Insight skill.
Tainted Wings
Your wings are not able to fly due to your fiendish taint but they do keep safe when descending. As a reaction, when you would take damage from falling, you can buffer your wings and instead take no damage.
Feindish Origin
Resistance to fire damage.
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