Homebrew Remitted Arcanaloth Species Details
"As the ink on Lord Baelrun’s quill dripped its last drop onto the dried parchment, he spoke: “Leave me, I need to speak to my adviser.” With a motion of his hand, he sent all but one other member of the court up from the table and out of the room. In a flash, where the lords trusty elven adviser Arwyn had been, sat a dog-like humanoid who now looked over expectantly at the elven leader. “Are the terms agreeable?” Baelrun asked, his forehead damp with moisture as he spoke to the figure clad in a blue and gold trimmed robe to his right, who extended an animalistic hand to pull the treaty towards her. Vix Cloudspire's careful red eyes quickly scanned the paper, the dark and pointed ears on her head twitching as she frowned and pushed the paper back towards the man, who looked at the Arcanaloth with confusion. “This will simply not do.” Vix finally spoke, producing a pipe from her robes and in an instant, pillow-like puffs of tobacco smoke filled and swirled in the air around them. “What is it now, what more could you possibly want?” Lord Baelrun demanded, slamming a fist on the table as he glared at the creature that had taken so much of his time with promises of settling the conflicts between him and the lords of the surrounding nations. Vix scowled, exhaling in the direction of the red faced lord as her clawed hand pointed at the parchment. “The amount promised to me in this contract is only half of what Lord Knottingham offered me. If you expect me to help you and not him,” She began, as a grin spread across her snout, her sharp white teeth standing out against her smoky black fur. “Do you really think that I’m going to accept a single measly castle as payment for my devices?"
Demonic Exiles
Remitted Arcanaloth's, or simply Arcanaloth's for short are a race of canine-like humanoids that are nearly identical to the true Arcanaloth that reside in the planes of Archdevils and demon lords that make up the forces of the Yugoloth, the mercenary like denizens of the Blood Rift. Either because of exile, expulsion or simply out of choice, the first of the Diminished Arcanaloth came to the material plane seeking refuge, as the times of the Blood Wars became a distant memory, the number of Arcanaloth choosing to live among other humanoid races grew. One could easily spot an Arcanaloth due to their overtly canine-like appearance with a range of different fur colors and face shapes, most tend to typically look somewhat similar to foxes or jackals with a humanoid shaped body.
Arcanaloth that lived in the material plane found themselves weakened due to the severed connection between them and their homeland, but many of their kind saw this as a small price to pay for freedom from the subjugation of the demon lords of their previous home. While not nearly as powerful as their true demon kin, Arcanaloth of the material plane and those of the demonic planes share similar abilities and inherent magic that are derived from their infernal heritage, and while many continue to broaden their study of magic, others choose to become warriors, merchants, and make little use of the arcane.
Inherent Talent
Arcanloth are notable for their high intelligence, a trait often linked with their inherent arcane abilities, as well as being exceptionally adept at understanding a vast amount of written and spoken languages. An Arcanaloth that has trained to become more powerful eventually gains an ability similar to that of their hellish kin which allows them to take on other humanoid forms in order to remain inconspicuous around creatures of the Material Plane, though as their numbers grow and their culture develops, this becomes less of a necessity for survival.
Colorful, Coercive, Quiet
Upon first entering the material plane, the Arcanaloth were shunned and labeled as demon spawn by other humanoid races, but as time dragged on the tensions began to fade as Arcanaloth became more integrated into society, but certain members of different humanoid populations still distrust Arcanaloth due to their origins. Many throughout the lands have never laid eyes on an Arcanaloth before let alone met one, and so the arrival of an Arcanaloth in a town may often be met with impolite stares and quiet whispers behind their backs. Some embrace this uniqueness, playing up on the unfamiliarity of their race and others and using it to their advantage, some Arcanaloth still hold true to their demonic origins and use their intellect and arcane magic to find ways to benefit off of other humanoids, and others yet choose to live quietly and gradually integrate themselves into the world with which they now find themselves.
Arcanaloth names
Arcanaloth names are typically either directly based off of an Arcanaloth's original true demonic name, which due to the severance between members of this race and the demonic realms, would cause no ill effects to the Arcanaloth if spoken aloud. In later generations who were not directly from the demonic realms, Arcanaloth are given first names that are typically derived from the Abyssal language, but surnames are to be chosen by each individual Arcanaloth once they have gone out into the world on their own, either naming themselves after a great thing they have done or seen, a place they frequent, or something of some significance, to the Arcanaloth in question. The occurrence of choosing of a surname is typically done sometime before an Arcanaloth reaches the age of 50.
Remitted Arcanaloth Traits
Arcanaloth share certain traits as descendants of a demonic race.Ability Score Increase
Your intelligence score increases by 2, and increase either wisdom or charisma by 1. Your strength score is reduced by 1.
Age
Arcanaloth mature at a slightly faster rate than humans but typically live to around 500 years.
Alignment
Arcanaloth trend towards evil alignments due to their fiendish bloodlines, but with a long history of coin influencing their decisions, that leads many of them towards neutral alignments. This can be subject to change, either through influence of its best interests, or through individual experiences.
Size
Arcanaloth are medium sized humanoids with a variety of shapes and sizes, most are usually around 5 feet tall, but with some reaching over 6 feet tall.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your demonic heritage, you have superior vision in dim and dark surroundings. You can see within 60 feet of you in dim light as if it were daylight, and darkness as if it were dim light. While in darkness you cannot distinguish shades of color and can only see in gray.
Fiendish Intransigence
Your fickle nature prevents you from easily coming out of discussions without things shaking out in your favor, and you are a stalwart negotiator that is not easily swayed. You have proficiency with the persuasion and deception skills, and you have advantage on saving throws against being charmed.
Abyssal Arcanists
You know the Fire Bolt cantrip. When you reach 3rd level, you can cast the Comprehend Languages spell once with this trait and regain the ability to do so after you finish a long rest. When you reach 5th level, you can cast the Alter Self spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Inscrutable Casting
Your connection to the lower planes bolsters your spellcasting. When you roll damage for a spell you cast, you can reroll any roll of 1 on the damage dice, but you must use the new roll, even if it is another 1.
Languages
You can speak, read, and write Common and Abyssal.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/19/2019 3:49:31 AM
|
614
|
9
|
1
|
Coming Soon
|
|
|
10/7/2019 10:34:20 PM
|
578
|
2
|
--
|
Coming Soon
|
|
|
10/7/2019 10:41:08 PM
|
550
|
1
|
--
|
Coming Soon
|
Comments
-
View User Profile
-
Send Message
Posted Apr 30, 2020Wow! Stellar content! Bro your commitment to character building is HUGE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Fantastic job!16