Homebrew Oolimus Species Details

There have been many ooze creatures across the land, such as the Grey Ooze and the Gelatinous Cube. Although this set of ooze, much like the Glabbagool, gained sentience and intelligence from a arcane power being kept inside of their jelly-like bodies. Many races believed that they were blessed by their god Jubilex, much like when the Glabbagool was given sentience. They began to adapt to modern life and culture, becoming an entirely new race known as Oolimus.

Greater Oozes


These oozes had been granted with arcane intelligence and sentience, understanding greater things than from their natural lifestyles and learning about culture and such. Oolimus can be recognized by their sheer transparent, jelly-like body, coming in colors of red, orange, green, blue, and grey. Their "hair" can vary differently upon many Oolimus' depending on what they see in the world around them. They have no facial features besides the skull that stays inside of the Oolimus's heads, floating gently inside it's ooze. They vary greatly in size, often measuring from 4 to 8 feet as well as altering their wideness depending on their height; if they are shorter, may may look more stubbier, amd if they are taller, they may look more slimmer. They will revert to a blob of ooze when they are "sleeping" or resting. Oolimus have no need for clothes, but when they do dress they often dress in clothes influenced by other races.

Protection and Formation


When Oolimus were granted arcane intelligence and sentience, they had grown a small orb inside of their bodies. In fear of the orb shattering and losing their beneficial emotions, they had improvised by using the skull of a already fallen warrior as they placed the orb in the center of where a brain would be. Along with protection for the orb, it also gave shape to the Oolimus, causing them to mimic a humanoid form from that skull; whether it was a human skull, a dragonborn skull, etc, it would be used to mimic the figure of that race, most commonly being some sort of human or elf.

Oolimus who did not wish to use real skulls for protection and body formation instead used material items such as wood, stone, metal, etc to form a skull and create both benefits of protection and formation.

Telepathic Gifts


The arcane orbs had also provided them with the ability to telepathically speak with other races and individuals. They believe this power was granted by their Ooze god Jubilex. Because they could not speak normally due to not having any sort of vocal organ in their jelly-like body, it had improved a way for Oolimus to develop and be able to communicate with other races. As this began to be suitable for the Oolimus, they had began adapting to new languages in order to communicate further than when they had first started.

Oolimus Names


Oolimus do not name eachother anything, which instead had left them with being nicknamed by other races. Some names were bizarre or from other races, such as Ahar, Bande, Donav, Krey, Zanne Etc. while others are more related to some sort of symbol, meaning, their looks, or simply a alteration name of Ooze, such as Flan, Muck, Flam, Grot, Anqua, Rok, Etc. 

Oolimus Traits

Oolimus recieve many both benifits and inabilities from their ooze ancestry.

Ability Score Decrease

Your Intelligence score decreases by 2.

Age

Oolimus typically do not age, but are considered as adults when they reach 500 years from first being born. Sometimes, Oolimus will forget fragments of past events that may have happened many years ago.

Alignment

Oolimus mostly lean towards any neutral alignment. Any Oolimus leaning towards good or evil alignments are often influenced by other race's cultures or beliefs.

Size

Oolimus vary in size from 4 to 8 feet tall and having a average weight of 120 lbs. Your size is medium.

Speed

Your base walking speed is 25.

Languages

You can telepathically speak Common and one language of your choice. Oolimus cannot actually speak, so they must communicate telepathically with another person. You can also speak and negotiate with other fellow oozes with blubbering and gargles.

Blindsight

You can perceive your surroundings without relying on sight within a 120 feet radius.

Blinding Immunity

You have immunity against being blinded, due to your disability of eyesight.

Acidic Resistance

Because of your Ooze ancestry, you have resistance against acidic damage.

Chilly Vulnerability

Because of your ooze ancestry, you are vulnerable to cold damage.

Telepathy

Due to your inability to speak, you can speak telepathically to any creature you can see within 100 feet of you. You don’t need to share a language with the creature for it to understand your telepathic messages, but the creature must be able to understand at least one language or be telepathic itself.

Change Shape

As an action, you can transform your body to revert from your natural form, although this will not change the color of your body, clothes, or equipment you have on. You can become small or big, wide or slim, a animal or a humanoid you may know, etc. You can stay in this form until you either end the action, die, or fall unconscious which will force you to revert to your default appearance.

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