Homebrew Chenjiringu Species Details
The Beast Curse
Long ago the chenjiringu were normal humans, worshipping Diana, the goddess of the hunt, moon and nature. But some of the humans that prayed to her, were arrogance. Not understanding that hunting is not a game, but something used for gathering food. These humans started to hunt the wildlife around them to near extinction, destroying the forest around them. For this treason they were cursed, the appearance of the humans were changed to that of humanoid wolf men. Looking alot like a werewolf, though not bearing the Lycanthrope curse. But this curse change their minds, making them nothing more then wild animals.
Redemption
The chenjiringu lived as animals for many years, but some humans were trying to find a cure for this curse they were put under. Not being able to find any means to ease the wild nature of there monsters, they turned to the elfs.
After many years, the elfs were able to find a ritual that would calm the animal side of the chenjiringu, but not completely remove the curse. The new, redemed chenjiringu was now trying to find a place in this world, while fighting the beast within.
Monster Within
All chenjiringu are fighting a battle of self. Not always knowing if it's the beast that's speaking, or the human side. They are always filled with the confligt of the animal. Though, some have learned to calm themself, and inslave the beast and turning it's powers into a weapon.
Even with the ritual to calm their animal, they still have many of the traits from the beast, some like their meat raw, even struggling. Some howl at the moon, or after finishing a kill.
Appearance
Chenjiringu are wolf-like creature who possess coarse hair, pointed ears and long snouts. However, one will also immediately notice their difference from wolves, namely their powerful two-legged bodies which sport long fangs and dagger-like claws. They have two sides, a human looking form, that stand and wieght the same as a human, they also have their wolf-like form, that stand between 7 to 8 feet tall, and weight 250 to 300 lbs, their fur comes in many colors, but a mostly a black, gray or brown, the color of their eyes are either blood red or a golden yellow.
Names
Chenjiringu have strong ties to elf and human culture after they were cursed, most adopt names from either race.
Chenjiringu Traits
As a chenjiringu you have the following traits.Ability Score Improvement
Your Strength or Dexterity increases by 2, and your Wisdom increases by 1
Age
Chenjiringu have an average lifespan, living about as long as a human
Alignment
After the curse, most chenjiringu fall under the neutral or chaotic neutral alignment, but those losing to the animal will often fall under neutral evil.
Size
They have two sides, a human looking form, that stand and wieght the same as a human, they also have their wolf-like form, that stand between 7 to 8 feet tall, and weight 250 to 300 lbs. Your size is medium.
Speed
Your base walking speed is 40 feet.
Running Wild
You can take the Dash as a bonus action. When you do this you must use your full speed before stopping.
Aberration
The curse that runs through your blood, have made you somewhat resistance to magic effect. You have advantage on spell saving throws made with Wisdom.
Keen Hearing and Smell
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Claw
You have sharp claws, whenever you choose to make an unarmed attack, you can choose to make a claw attack instead, dealing 1d6 + Strength modifier slashing damage.
Bite
Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Viciousness
The vicious nature of the chenjiringu makes it easy for them to land critical blows, your weapon attacks score a critical hit on a roll of 19 or 20.
Two Forms
As an action you can change your physical appearance, you can change either into your wolf-like form or human form. When in human form you loses the following traits:
- Running Wild
- Keen Hearing and Smell
- Claw
- Bite
- Viciousness
-
Menacing
Menacing
You gain proficiency in the Intimidation skill.
Languages
You can speak, read and write Common and one more languages of your choice.