Homebrew Scroom Species Details

Scrooms seem to have come from the Galjiva forest, and are actually quite docile in most cases. Scrooms that still reside in the Galjiva forest, however, typically have a hate for all other races with exception of those who seek to be their ally, such as Domok. Not many scrooms leave their home in Galjiva forest, but those that do are open minded and quite similar to humans in personality.

Scroom Traits

Every scroom is almost completely identical, with exception of the color of their mushroom cap.

Scroom naming schemes

Every scroom follows the same naming scheme. Essentially, they have "Fung" in front of every of their names. Some examples are:

Fungabello, Fungfact, Fungissimo, Fungarisa, Fungy, and so on.

Ability Score Increase

Your Charisma modifier increases by +2, and your Constitution modifier increases by +1. Alternatively, you can choose to switch these scores if you so choose, as some scrooms are hardier than others.

Age

Scrooms age rapidly until they turn 1, when they become an adult. They live just as long as humans do.

Alignment

Scrooms of the Galjiva forest typically fall under Chaotic alignments, while scrooms that adventure outside of it tend toward Lawful alignments. Adventuring Scrooms are in most cases neutral or good, while the Galjiva Scrooms are in most cases neutral or evil.

Size

Scrooms have a varying range of heights similar to humans, there have however been legends of scrooms that stand nigh 10 feet tall. Regardless, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common. Scroom Speak, and one extra language of your choice. Scrooms in most cases learn languages of those they do business with or live among the most, as they seek to gain trust by knowing the local area's language. An adventuring scroom would learn the language of whatever race they come across the most often.

Decompose

Instead of sleeping or eating, Scrooms decompose by sinking everything but their head into the ground, giving them varying effects. When taking a short rest as you decompose, you retain the full effects of eating daily meals, and you may choose to either re-roll or double the amount of healing from one of your hit die. You may use this feature to re-roll or double once per long rest, but you can decompose as many times and as long as you'd like. At 5th level, you are also capable of decomposing into any hard natural surface, such as rock.

Resilient Body

As a Scroom, your body is incapable of being incapacitated from breaking bones, as you have none. If you were to normally break a limb or any kind of other bone in some situation from blunt force or falling, such as with a saving throw, you gain advantage on the saving throw and do not suffer effects from breaking a limb, regardless if you fail or not.

You are also immune to the effect of poison, have advantage on saving throws related to poison, and only take half damage from poison damage.

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