Homebrew Mimic Species Details

Sometimes, a Mimic doesn't enjoy being bait for an adventurer, and as such will try to make a name for itself out in the world. These Mimics will often satiate their man-eating appetites and eat more normal things, such as steaks, or rats depending on how available steak is. In an attempt to fit in, this will change their shape to that of a humanoid, often taking random traits they think are appealing, such as an elf's ears or a dwarf's beard. This is often a moot effort however, as often they find that the form them shift into will always bear a hue of colour such as a pink, a yellow, or a blue, but those are not the only possibilities. More than anything else, these Mimics will find themselves gravitating towards more charismatic roles in life, perhaps an evolution of their history of trickery, but do not forget every Mimic can bare it's fangs if needed.

Mimic Traits

Mimics bare many of the same talents they once did while living underground, and have found them more than applicable to the adventuring lifestyle

Ability Score Increase

Mimics gain a +2 to Strength and either a +1 to Dexterity or a +1 to Charisma

Shapechange

The mimic can use its action to Polymorph into an object or back into its humanoid or amorphous form. Its Statistics are the same in each form. Any Equipment it is wearing or carrying isn 't transformed. It reverts to its true form if it dies. While Polymorphed, the Mimic can still use it's bite attack, and can create up to 2 Pseudopods to manipulate objects and use for unarmed attacks, but are unable to be use weapons.

Increases to 4 Pseudopods at 10th level.

False Appearance

While the mimic remains motionless while polymorphed into an object, it is indistinguishable from an ordinary object.

Bite

The Mimic lashes out and Bites the enemy

Mimic Nature

The Mimic gains Proficiency in the Stealth skill and immunity to Acid Damage

Darkvision

The Mimic has Darkvision of 60ft

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