Homebrew Loxoden Species Details

 

 

 

Ravica Loxodon

The loxodons of Ravnica are few and thought by many to be extinct. Most seek membership in the Selesnya Conclave, it being the most naturalistic of the guilds. They are Lorekeepers and sages.

Elephant's Memory

Your memory is the stuff of legends. If you spend a minute thinking, you can accurately recall any face, name, or location you have been to in the past year. The recall increases for every minute you spend thinking.

Thick Hide

When not wearing armour, your AC is 12 + your Constitution modifier.

Extra Language

You learn one additional language of your choice.

Tarkir Loxodon

The loxodons of Tarkir are very different from the loxodon of other planes, resembling mammoths. Tarkir loxodon tend to the colder climates of the world as warriors and nomads. They are known for their ferocity and savagery in combat, fighting like wild animals. Even a nursing mother is known to turn into an unstoppable woolly force of nature.

Ability Score Increase

Your Constitution score increases by 2.

Powerful Build

You count as being one size larger when it comes to determining carrying capacity.

Arctic Wool

Your heavy wool grants you advantage on saving throws from extreme cold weather, as described in chapter 5 of the DMG.

Arctic Scout

You are perfectly acclimated to the cold regions of the world, you are considered proficient in the Wisdom (Survival) skill when in a snowy or arctic climate. If you are already proficient you may add double your proficiency bonus to the check, instead of your normal proficiency bonus.

Stampede

 When you use Stand Aside to move through a space occupied by an enemy the same size or smaller than you, you may elect to trample them. If you move through an opponent's space, they must make an Athletics or Acrobatics check with a DC equal to 8 + your proficiency bonus + your Strength modifier. On a failed save, you may trample an enemy, dealing 1d6 bludgeoning damage and knocking them prone. An enemy takes no damage and is not knocked prone on a successful save. You may continue your movement after a trample, but you may not trample another enemy. Once you use this trait, you can not use it again until you finish a short or long rest.

Loxoden Traits

Trunk You have a trunk that can hold items up to twenty pounds. It cannot be used to wield a weapon or use a shield, but can be used for a lantern or torch and perform simple actions.

Stand Aside

When you take the Dash action, you may move through an enemies space as though they weren't there, if they are the same size or smaller than you. You still feel the effects from any hazards in those spaces, even if they are created by the enemy

Tusks

You have a pair of tusks, with which you are proficient. When you take the attack action, you may attack with your tusks, dealing 2d6 piercing damage on a hit.

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