Homebrew DemiChangeling Species Details
A DemiChangeling can shift its face and form with a thought. Though their celestial heritage makes them mildly drawn to imitate wealth, riches and glory.
Hidden People
Wherever humans and Aasmir can be found, there are DemiChangelings; the question is whether their presence is known.
DemiChangelings can live any path either of their parents have. Being a taller bulkier changeling leaves them with less fear and more will to adventure. Most set out at a very early age some as young as ten, believing their divine blood will guide them.
In creating a DemiChangeling adventurer, consider the character’s relationships with people around them. Does the character conceal their true changeling nature? Do they embrace it? Do they have connections to other changelings or are they alone and in search of companions?
Masks and Personas
In their natural form changelings are slender and pale, with colorless eyes and silver-white hair. While DemiChangelings being a product of Aasmir and Changeling caused by the integration of an Aasmir obsessed nomadic tribe. Take on some characteristics of both thier parentage. Maintaining pale yet violet complexion but always shinny silver hair. This race of Changelings adopted a bulkier, though somewhat shapeless appearance. Aswell as physical traits from changeling and celestial heritage. Both DemiChangelings and Changelings can alter thier physical appearance with a thought. While this can be used to deceive others, it is a natural form of expression for the changeling. A changeling shifts shapes the way others might change clothes. A casual shape — one created on the spur of the moment, with no depth or history — is called a mask. A mask can be used to express a mood or to serve a specific purpose and then never used again. However, many changelings develop identities that have more depth. They build an identity over time, crafting a persona with a history and beliefs. This focused identity helps a changeling pinpoint a particular skill or emotion. A changeling adventurer might have personas for many situations, including negotiation, investigation, and combat. Personas can be shared by multiple changelings; there might be three healers in a community, but whoever is on duty will adopt the persona of Tek, the kindly old medic. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by previous users of the persona.
Changeling Names
DemiChangelings have been known by many different names and often stray from their parents simple names, for a more celestial sounding one. Though some do keep in tradition.
DemiChangeling Traits
Your changeling character has the following traits.Darkvision
Thanks to your celestial heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it where bright light, and in darkness as if it where dim. You can't discern color in darkness, only shades of grey.
Celestial resistance
You have resistance to necrotic damage and radiant damage.
Ability Score Increase
Your Charisma score increases by 2, and either your Dexterity or your Intelligence increases by 1 (your choice).
Age
DemiChangelings mature a bit than slower humans. Typically a century and a half or less. While a changeling can shapeshift to conceal their age, the effects of aging still catch up to them.
Alignment
Changelings hate to be bound in any way, and those who follow the path of the Traveler believe that chaos and change are important aspects of life. Most tend toward pragmatic neutrality as opposed to being concerned with lofty ideals. Despite common fears, few changelings embrace evil.
Size
In their natural forms, DemiChangelings average between 5 to 7 feet in height. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Your base climbing speed is 25 feet.
Your base burrowing speed is 5 feet.
Your base flying speed is 0 feet.
Your base swimming speed is 20 feet.
Change Appearance
As an action, you can transform your appearance or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die.
You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race, though none of your game statistics change. You also can’t appear as a creature of a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this trait to become quadrupedal, for instance. Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.
Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.
Changeling Instincts
You gain proficiency with two of the following skills of your choice: Deception, Intimidation, Insight, and Persuasion.
Celestial Visage
When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses.
Using this trait conceals your shapeshifting nature by setting off a holy flash that blinds any creature within 30 feet that can see you and yourself for the remainder of that turn. Once you use this trait, you can’t use it again until you finish a short rest up to 12th level. Twice up to 20th level.
Languages
You can speak, read, and write Common, Celestial and another language, or, Common and two other languages of your choice.
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