Homebrew Goryll Species Details
Goryll live long happy lives in nature, living well past 500. However, Goryll that venture outside their forest and jungle homes alone will age much faster, their lifespan drops to about 200 years. Without the company of a Goryll clan, their life essence slowly fades away.
Goryll thrive in small villages hidden away in jungles and forests. They treasure nature and family far more than material possessions. Bereft of greed or destructive ambition, Goryll focus their energies on protecting nature and creating wonderful art. Carpenters, sculptors, painters and writers are celebrated figures in the community. Goryll generally love reading in particular and it’s rare to catch them without a book or two.
Culture is king but Goryll are fierce warriors when their way of life is threatened. Fighting is a part of life from childhood. Tempers, especially amongst young males often flare and fights are a common, accepted resolution to an issue. Most male Goryll see arguing as a waste of time and once the dispute is settled the participants drink to one another’s health and good fortune. While there are many different clans there are very few disputes between clans, a deep kinship unites all Goryll and they will happily run to the aid of a “rival” clan when the call comes.
While actually very slow to anger, they will try to intimidate and often attack those they see as disrespectful to nature. This includes city dwellers who they derisively call "sitwellers", those who abuse plant or wild life. Often if a traveler in their land is being too liberal with his riding crop, he’ll suddenly find himself hanging upside down by one ankle while being swatted with the very same crop. Many equestrians became pedestrians after traveling through a Goryll settlement, very few complain and fewer still seek revenge.
Amongst themselves and friends, the goryll are very playful with a childlike, mischievous sense of humor. They love to play games of chance, drink and eat merrily, tell the crudest of jokes and pull pranks on one another. They celebrate for the smallest of reasons and their festivals have been known to last for weeks ending only when preparations for the next began. Even the most carefree, goryll jokester will not cross the line when it comes to the subject of nature and their protection of it.
Gora, generally druids, are talented and wise members of the clan that form a council and manage the community in small and logistical matters. No major decision is reached until the head of every family agrees it’s in the best interest of the clan.
Goryll Traits
Goryll are Proud, Strong, and ImposingSavage Attacks
When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Primal Charge
Special Action-Double movement speed until end of turn, charge at least ten feet or into one or more targets in a straight line. Each target in the path makes a DC 15 STR save or is either knocked prone or shoved 10 feet and takes 1d10 bludgeoning damage
Once per short rest
Twice at level 10
3 times at level 17
Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Goryll live long lives in nature, living well past 500 years old. Goryll that venture outside their forest and jungle homes alone tend to perish much younger, around 200 years old. Without the company of other Goryll, their life essence slowly fades away.
Alignment
Goryll tend to stay in close knit communities with good values and morals. Tempers run high but apologies follow swiftly. Generally CG or NG
Size
Goryll are between 6 and 7 feet tall, weigh between 450-600 pounds Your size is Medium.
Speed
Your base walking speed is 30 feet.
Natural Athlete
You have proficiency in the Athletics skill.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Languages
You can speak, read, and write Common and Gorlassa
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