Homebrew Canim Species Details
“Know your enemy. Know yourself. Only then may you achieve victory.”
The Canim are a large wolf-like race. They stand upright to a height of at least 7 feet. Their armies are divided into at least three castes: warrior, ritualist, and raider. The social customs of the Canim are consistent with a race of predators: Any signs of weakness will lead them to attack. If a leader appears weak, he is replaced. They have excellent night vision. Not much is known about them to the rest of Selora. Most of their knowledge is learned during the Canim's raids on the western coast of Alethekar and N'Zaloth.
Castes
The Canim race are a very ritualistic, hunter-gatherer type of people, and have arranged themselves into three castes. The Warrior caste is the elite of the fighters for the Canim army. They carry traditional weapons and armor, though the armor is black which is consistent with a predatory race that hunts at night. Nasuag is a leader of this caste. In addition, some warriors wear the scarlet steel that is seen in Canim weapons while other warrior castes wear blue steel armor.Those of the Ritualist caste are the spellcasters of the Canim. The Canim do not worship gods, but are still capable of using divine magic. The ritualists have been known to do many large-scale sorceries. They have sent large storms, turned the sky red, and can call forth lightning to attack an area or single target. Sarl is a leader of this caste. The Raider caste forms the bulk of the Canim army, and is made up of farmers and lower-class folk who are conscripted. In battle, they wear lighter armor, and use rusty farm tools as weapons. Throughout most of history, the Raiders are the Canim that the rest of Selora has fought. However, despite being "light" infantry, they are still formidable in combat.
Canim Traits
Your canim character has the following racial traits.Masters of Blood
You can use your ritual dagger, dealing 1d4 damage to yourself, and healing that number doubled to another creature that you can touch as an action.
Ability Score Increase
Your Constitution score increases by 1 and one other ability score increases by 2.
Age
Canim live for 120-300 years, depending on the caste they are from, raiders living the shortest and ritualists living the longest.
Alignment
Canim tend toward lawful alignments, as they let nature and tradition guide them ever forward, while honoring the past.
Size
Tabaxi are taller on average than humans and relatively slender. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You have a cat’s keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Wolf's Claws
Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Hunter's Talent
You have proficiency in the Perception and Stealth skills.
Languages
You can speak, read, and write Common and one other language of your choice.