Homebrew Sheep Centaur/Sheepfolk Species Details
The lamb-girl laughed, setting her fine silverware down. Her hair was blonde and curled, complimenting her ivory skin and freckled face. Her toothy smile had the distinct look of childhood, porcelain white teeth that hadn't quite come in yet. The petite cake she had been eating was left abandoned. You only started to realize something was wrong when she didn't speak again, only smiling curiously at you- and you begun to feel it, whatever it was- magic, or poison, most likely. As your fingers start to numb, you stand up to attempt to save yourself, only to be tripped by tiny hooves.
"Golly, I'm really very sorry about this, but you see, I can't let you leave here alive!"
-An example of the phrase "judge not a book by it's cover".
Some say these gentle folk are distant cousins of the proud centaur race. Some say they were created from a union of a magic ewe-ser who transformed his beloved pet sheep into a humanoid. (Gross.) But either way, the sheep centaur, or sheepfolk, live a quiet and secluded life, unbeknownst to the outside world. They are rare and shy, save for the few who venture into the wide, cold world.
Small and Practical
Sheepfolk, at their tallest, barely crest 5 feet. They have learned to blend in to a world not built for them, due to their docile and nimble nature. They also avoid confrontation when possible. This has led them to be mostly be forgotten by the outside world.
Their fur colors range from pure white to black- and their skin tones follow a similar pattern, dark bark browns to pale ivory. Sheepfolk have every body type, too. Most lean to be on the stouter side. They are also inclined to wear browns and greens and yellows, and most other bright colors. Eye colors range from green to hazel to brown. Their size is Small.
Kind and Open
The Sheepfolk are, by nature, are a gentle folk. They rarely have conflicts within their small communities, and are glad to share whatever they own with others, even when times aren't kind. Some are even known to open their home to the occasional wanderer or adventurer that passes through their villages. These such villages are tight, close-knit societies that you can really express yourself in. If one finds themselves ostracized from their own society, they need only to venture to the nearest Sheep-Centaur village.
The Sheepfolk are very emotional creatures, and will often do what they feel is right, rather than what the law dictates. Those who find themselves amongst the Sheepfolk will find it hard not to make merry with them, as they are a merry folk who love good food and a warm hearth.
Sheepfolk Names
Male Names: Eoin, Connor, Padraig, Seamus, Dermot, Ronan, Niall, Enda, Aidan
Female Names: Siobhan, Ava, Aoife, Anna, Ciara, Caoimhe, Niamh, Saoirse
Family Last Names: Murphy, Kelly, Byrne, Ryan, O'Sullivan Walsh, O'Connor, McCarthy.
Sheep Centaur/Sheepfolk Traits
Your Sheepfolk character will have many things in common with their kin.Thick Wool
Due to your thick wool fur, you have a resistance to cold damage. It keeps you very warm during cold circumstances. On the flipside, you get very hot very easily.
Hooves
Your hooves are sharper than most think.
Quadruped
With six limbs, it's hard to manage ladders and near-vertical surfaces. This ONLY applies to checks requiring you to climb.
Ability Score Increase
Your Dexterity score increases by 2. Your Wisdom and Charisma increase by 1.
Age
A sheep-centaur reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
Alignment
Most sheep-centaur are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.
Size
Sheepfolk average about 4 feet tall and weigh about 100 pounds. Your size is Small.
Lucky
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Brave
You have advantage on saving throws against being frightened.
Small Nimbleness
You can move through the space of any creature that is of a size larger than yours.
Languages
You can speak, read, and write Common and Sylvan.
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