Homebrew Goose Species Details

Goose Names

Geese have their own language of honks and pecks. It is a language that is geese-exclusive, and no other race can learn this language. This means that each goose has its own personal name, that others of the goose race understand, while other races can only give you a name in your own language.

Mannerisms

Geese have a strong attitude, and will not hesitate to peck out the eyes of anyone that looks at one wrong.

Goose Traits

As a goose, you have certain traits in common with your people. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. Your running speed is also quite a boon.

Rage Of The Molted Feathers

When attacking or being attacked, your running and swimming speeds are doubled until the end of your turn.

Flight

You have a flying speed of 40 ft.

Ability Score Increase

Your Dexterity score increases by 2, and your Charisma score increases by 1.

Age

Geese reach maturity by age 3. Compared to humans, geese usually live 10-24 years.

Language

You can speak Goose, and can read and understand (but not speak) Common. if you have an Intelligence of 16 or higher, or you are playing a caster class, you can speak other languages given by backgrounds etc.

No Hands

You cannot carry more than one item at a time. Geese have no hands, and thus can only handle objects using their beak (rendering speech useless) or using their claws (thus not being able to walk).

 

Honk

You emit a loud, loud honk. All creatures who are capable of hearing within a 40ft radius are startled by the honk, and must make a wisdom saving throw. On a roll of 18-20 there will be no effect. On a roll from 12-18, the creature will take 1d4 thunder damage. On a roll from 6-12, they will drop the weapon or item they are currently wielding and take the previous effect. On a roll of 2-6 they will become enraged and have disadvantage on their next roll, along with the previous 2 effects. On a Nat 1, they are knocked prone, and must succeed an athletics check to pull themselves back up, along with the other 3 effects.

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