Homebrew Crocodilian Humanoid Species Details

A Human like creature from prehistoric times. There is no know limit to age or when exactly these beings have come from, it is just know sense history has been recorded they were already there. Considered to be the predecessor and cousin to the Lizardfolk, they aren't exact mirror's of one another. They are quite large creatures averaging between 8 - 10 ft tall & 160 - 448(To randomize their height and weight by dice roll for height it is 8ft + 2d12, for weight it is 160 + the 2d12 roll for height that is multiplied by the roll of 2d6). They are very human looking creatures that have a larger jaw a crocodilian (Crocodile/Alligator family) like tail. They are quiet, pacient, and strong predators that aren't to be trifled with. Like their cousins they tend to be a neutral Alignment. They Tend to not have hair, but they is a chance for hair. Those who have hair happen once in a generation, and are to take place as the tribe's shaman.

The Reptilian Ages

The Crocodilians are in a never ending war with several different beings. They are unlike their Lizardfolk cousins they see a strong force and think of what the being is stronger compared to them, rather than just give them gifts to not be killed. They tend to not be compliant to any race that claims superiority. For they believe they are the strongest and smartest race to exist with in the material realm, with reason too, for they were created with the first animal life on the planet, making their race older than the Aberrations in the Material realm, the dragons, giants, Yuantin's, Giths, and even predating most Gods. They have survived throughout all of these creatures and have fought many wars against these forces trying to take control of the Crocodilians yet failing due to their solitary fighting style, "If they don't come to us, we won't go to them." is their meaning in wars. Through time they were forgotten about due to their seclusion to the most dangerous marshes, they don't tend to attack other humanoids, unless there is a desperation for food and or they have done something that is not wanted by the Crocodilians God.

The Cold Blooded Community

In their communities they have society of equality, where everyone is treated the same except for the one's born with hair, they are treated just ever so slightly above others where they are to be or are the tribe's leader. They trade with surrounding villages rarely, and under the disguise of large Lizardfolk. They have a rather peaceful, hunt and gather society, as long as other creatures are aware of what is their territory and don't try to take it over. Their god is called Tecolalmafu (Tech-col-Al-ma-fu), a god of Life, Nature, and Death. The God is of a Crocodilian body with 3 arms and humanlike hair, which is why the very few Crocodilians born with hair are treated ever so slightly better than the others. Tecolalmafu is a patient god, and even though he is not widely known from the rest of the world outside of the Crocodilians, he is happy that the oldest living creatures that he had made are still around and praising him. Tough fo the scholars who learn about Tecolalmafu have gained a theory that Tecolalmafu had created the Earth and was the one who started all life, though it is uncertain.

Crocodilian Humanoid Traits

Natural weapons, Aquarian, Ability score increase, Natural Armor, and Strong Assassins

Ability Score Increase

Your race gives you a +2 to Str, a +1 to Dex, a +1 to Con,  and a -1 to Cha

Natural Weapons

You gain 3 natural weapons:

Bite: single target 1d6 Piercing +Str

Claw: single target 1d4 Bludgeoning + Str (Can attack twice with claws)

Tail sweep: any targets within a 15 by 5 ft area in front of you (5ft forwards and 15ft from left to right) 1d4 +Str, All targets must make a Dexterity check, with a Dc of lvl + Proficiency Mod + Str,  if or get hit. anyone hit by Tail sweep is prone and their speed is halved till the end of their next turn.

Aquarian

Due to your species tending toward swamp marshes and a sedimentary hunting style you gian the following:

You gain a 40ft Swim speed and can Hold your breath up to 12 hours

Strong Assasins

Due to your species tending toward swamp marshes and a sedimentary hunting style you gian the following:

Proficiency in Stealth

If you are hiding and a creature you target is within 10ft or closer you can pounce out of your hiding spot and deal +1d8 damage more to your attack if successful. The damage increases to 2d8 at lvl 10 and 3d8 at lvl 20. You can only use this ability once per short or long rest

Natural Armor

Due to your thick hide you gain an Ac of 12 + Dex + Str

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