Homebrew Aasiming Species Details

When the dark cambion and when the brilliant angels mate, one of two things happen. The child doesn't survive, and the mother usually meets the same fate, or an aasiming is born. An aasiming is humanoid with small stubs of horns just under an inch long just below their hairlines. Their hair tends to have either red and blond hair, brown and gray, or black and white. This is because of the opposing powers within, that coexist harmoniously most of the time. With one being carrying both demonic and angelic magic, aasiming don't always stick to one personality, sometimes having even three or four. Despite that, their ideals and goals don't change, just the mind of the executor. Depending on how the specific aasiming was raised usually determines whether he or she is more synchronized with his/her angelic or demonic side. The traits for both are listed below.

 

 

Aasiming Traits

Due to its conflicting heritage, your aasiming character has a score of either angelic or demonic abilities at hand.

Ability Score Increase

 

Your Charisma score increases by 2. 

Age

Aasiming mature at the same rate of humans, but tend to live just under 200 years.

Alignment

Aasiming, depending on how they were raised, can be anywhere from an angelic lawful good to a demonic chaotic evil. However, most drift towards the middle, lawful or chaotic neutral. 

Size

Aasiming stand between 5 and 7 feet tall, and have larger, more muscular builds. They tend to weigh around 200 to 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Due to their demonic ancestry, aasiming can see in the dim light up to 120 feet as if it were bright light and dark light as if it were dim. In darkness, aasiming cannot discern color, only shades of gray.

Light Amidst The Darkness

You know the Light cantrip. When you reach 3rd level, you can cast the spell Spare the Dying once every long rest. When you reach 5th level, you can cast Darkness once every long rest.

Horn, Tooth, and Claw

Aasiming are not born with horns, fangs, or claws but their physical weapons do grow in once they reach maturity. You can make an unarmed strike with them using a 1d4 to piercing/slashing damage.