Homebrew Web-slinger Species Details
Web-slingers are ordinary people who were, at some point, bitten by a radioactive spider. Having survived the trauma, they've had their DNA changed, gifting them supernatural abilities.
There are few web-slingers known as they're know for hiding their identity through the use of masks. While they're a secretive bunch, they typically use their abilities for good, and are sensibly noted as heroes.
Way Of The Web
Web-slingers can be seen swinging throughout cities where they're found, shooting web-like substances from web-shooters located on their wrists. These web-shooters are a key component of a web-slingers way of being, and without them, many web-slingers go mad.
The webs shot from the web-slinger's web-shooters are tough, durable, and sticky. These webs, mocking a real spider's web, strong enough to suspend a person's body weight with ease, and have even been know to stop things as large as trains. The webs shot from these web-shooters are one of the most valuable objects to a web-slinger.
Wearers Of The Mask
Something notable about all web-slingers is their obsession with concealing their identity, in which they'll go to great lengths to keep from others until they deem they can trust. They typically wear a mouthless mask and a suit designed with the ideology of a spider; the suit typically has a various sort of web-like patterns designed into it,
While it's obvious to point out a web-slinger when they're clinging to the side if a 15 story skyscraper, they're almost impossible to distinguish from ordinary humans from which they once were. Out of the suit and mask to which they hold so close to them, assuming that their identity hasn't been known, they can easily blend into human society.
Web-slinger Names
Web-slingers typically keep their names that they were given before they were bitten as well as taking on an alias for when they're hiding their identity. They alias they choose typically has something to do with arachnids in which they were gifted their powers from.
Web-slinger Traits
Some common traits found amongst this web-slingers are as follows:Ability Score Increase
Your Dexterity score increases by 2 and your strength score is increased by 1.
Age
Your spider DNA hasn't altered your lifespan; you live the same lifespan as a normal human, though many web-slingers die young do their high-soaring lifestyle.
Alignment
Most web-slingers lean towards the alignment of lawful good, wanting to be a hero in the eyes of many, however the mentality of one web-slinger to another is just as varied as it is in humans.
Size
Web-slingers are of the same build and size as most humans, though they're notably on the more muscular side. Your size is medium.
Speed
You're incredibly agile and much more swift footed than your average person, especially when climbing. Your base walking speed is 35 and your climbing speed is 45.
Web-shooters
You have web-shooters, in which you are proficient in, fashioned to your wrist in which you can shoot out a web-like substance up to 100 feet. You are able to use this web to do the following:
-If the web is shot out with the purpose of ensnaring, you have advantage on the grapple roll that is made to ensnare
-You can fire the web at a study enough object. Should the web make contact, make a Dexterity saving throw. If you succeed the roll, you are able to propel you way to that surface, or you are able to use the object to propel yourself forward as many as the object is tall (e.i. 50ft tall building would propel you forward 50ft)
Should your web-shooter get broken or stolen, have to repair/craft a new one. The knew web-shooter will be able to be used in 24 hours. While the one is broken, you are able to use the other but with disadvantage on your rolls.
Cling To Surfaces
You have the innate ability to stick to surfaces with ease.
You do not have to make any checks when climbing any surface and you have a climbing speed of 45ft.
Spidey Senses
You've developed a sixth sense known as Spidey Senses. This sense allows you to identify others with similar powers as you as well as sense danger. Once per day, you can use your Spidey Sense as a reaction to dodge and attack. This ability resets after any short or long rest.
You roll a Dexterity saving throw against your attacker. If you roll a number higher than theirs, you completely dodge the attack and move 5 feet away from the attacker. If the number you rolled is lower than theirs, you take half damage from the attack.
Languages
You can speak, read, and write Common as well as communicate with arachnids.
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