Homebrew Behir Species Details
A behir was often mistaken for a wingless blue dragon, It had a long, snake-like body and could slither on the ground like a snake, but it also had six pairs of legs upon which it could walk or climb if it chose to do so. Each of a behir's twelve feet contained three clawed toes. They were surprisingly quick, and could outrun the typical human.
Behirs had thick, armored scales, much like a dragon. Their scales were colored in variations of dark blue, being lighter on their undersides.
They had long narrow heads, crocodilian in shape, with curved, black horns on the top, which were used for preening. Their mouths were full of many sharp teeth.
A typical adult behir was 40 feet (twelve meters) long and weighed two tons (1,800 kilograms) but could grow to gargantuan sizes. They were expert climbers.
Behir Traits
As a Behir, you are similar to your kin, although some may varyClimbing
You are an expert climber, your base climbing speed is 30 ft.
Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.