Homebrew Azlanti Species Details
The Azlanti are now little more than a memory: an ancient, near-mythical progenitor of all human civilization native to the lost empire of Azlant. The last true, pure-blooded Azlanti was one of the most famous humans of all time: the god Aroden. The Azlantian race once ruled over the continent of Rreth, after driving the serpent-folk into the Blackwood Jungle, and even survived the invasion of both demons and angels, however their civilization seemed to die out after the historical event is known as Earthfall, where one the moons fell and struck the planet creating the inner sea in the Analesh desert, and seemingly wiping out a majority of the Azlantian civilization in ruins.
The Azlanti are believed to have been Rreth's first advanced human civilization. The ancient empire of Azlant, from which the Azlanti gain their name, covered all of the continents. The rise of Azlanti culture is thought to have come from the interference of the alghollthus, a subspecies of aboletehs. They took the early cave-dwelling and nomadic humans of Azlant and set them on the path to a complex, centralized, and agrarian civilization. Eventually after the founding of the Sun Temple Colony in the Corin Archapelego the Azlantians rose against their masters, freeing themselves and driving the other alghollthus creations, the serpent folk, deep into the Darkwood Jungle.
Azlanti Traits
Azlantians were blessed by the first gods, granting them a powerful connection to the earth and its magicLanguages
You can speak, read, and write Common and Azlanti.
Ability Score Increase
Your Wisdom score increases by 2, and your Intelligence score increases by 1
Age
Azlantians mature at about the same rate as their modern counterparts and reach adulthood in their late teens. They live much longer than humans do, some records indicate them being well over 500 years old.
Alignment
From what archeologists can tell, Azlantians were very systematic, many believe they tend towards a lawful alignment.
Size
Azlantians still retain many of their physical traits from their Aboleth masters but do not look much different from their modern descendants. Standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Hardened Mind
You have resistance to psychic damage and have advantage on rolls against being magically charmed
Knowledge of the Ancients
As part of the ancient race, you were probably there for when many legends happened and were written down. Or if you were transformed, you gain the ability to see the history in everything, reliving the events as if in a vision. You may now cast Legend Lore once per day without material components.
Servant of the Earth and Moon
Many Azlantian records depict Azlantians assisted by servents of the earth. Blessed by Desna, goddess of the moon and the world shaper. You add the spell Create Azlantian Servant to your spell list and may cast it once a day while ignoring the material cost of the spell.
Spell info:
Many Azlantian records depict Azlantians assisted by servents of the earth. Blessed by Desna, goddess of the moon and the world shaper. You gain the service of an Azlantian familiar, the servent takes an animal or beast form of your choice, up to cr 1/2. If a form is not chosen, its appearance is random. Appearing in an unoccupied space within range, the Azlantian servent has the statistics of the chosen form, though it is a construct instead of an animal or beast. The construct appears similar to the beast chosen by the Azlantian however appears to be made of stone, with patterns and runes carved across its body, its eyes also glow a pale blue.
The servent acts independently of you but always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. The servent can take any action that the chosen beast can. When the servent drops to 0 hit points, it ceases to be animated, crumbling back into the earth from whence it came. It reappears at the start of every day, assuming that there is exposed earth to come from. (Ex, the Azlantian servant cannot be summoned on a cloud, ice, wood etc.)
As an action, you can tell your servant to pass through the earth. Until your next turn, your servant gains a burrow speed equal to its movement speed, allowing it to move unhindered by terrain. While your servant is within 100 feet of you, you and any other designated allies may communicate with it telepathically. Finally, when you cast a spell with a range of touch, your servant can deliver the spell as if it had cast the spell. Your servant must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
The Eight Scrolls
You now know read and speak the language of Azlant, when attempting to read a language you do not know you may make a dc 15 investigation check, on a success you are able to determine the exact meaning of the text.
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