Homebrew Siren (Mythology based) Species Details
Siren
Size: Medium
Type: You are considered Fey
Ability Scores: +1 cha, +1 to one other ability score.
Song of the Siren: you have prof in Performance.
Fey Form: As an action, you may shift into your true fey form or return to your normal. When shifted your legs meld into a mermaid's fin. Your form grants you all of the following traits:
Lvl 1: walking speed reduced to 5ft, swim speed 30 ft, amphibious, claws for unarmed attacks that deal 1d4+str slashing damage.
Lvl 3: increase swim speed to 40 ft.
Lvl 5: You sprout waxy, feathered wings gaining a fly speed of 30 ft. while not encumbered or wearing medium or heavy armor.
Siren's Influence: You have an affinity for manipulating others. At level 1, you learn Fog Cloud; level 3 you learn Charm Person; level 5 you learn Hold Person. Once you cast a spell using this trait, you may not do so again until you take a long rest. Charisma is your spell casting stat for these spells.
Siren (Mythology based) Traits
FeyMorph
As an action, you may shift into your true fey form or return to your normal. When shifted your legs meld into a mermaid's fin. Your form grants you all of the following traits:
Lvl 1: Walking speed reduced to 5ft, swim speed 30 ft, amphibious, claws for unarmed attacks that deal 1d4+str slashing damage.
Lvl 3: increase swim speed to 40 ft.
Lvl 5: You sprout waxy, feathered wings gaining a fly speed of 30 ft. while not encumbered or wearing medium or heavy armor.
Ability Score Increase
Gain +1 Charisma, +1 ability score of your choice.
Siren Proficiency
You are proficient in Aquan, Auran, Common, Persuasion.
Innate Spellcasting.
She can innately cast the following spells, requiring no material components:
1/day each:
- Fog Cloud (Character level 1)
- Charm Person (Character level 3)
- Enthrall (Character level 5)
Amphibious
Amphibious. The siren can breathe air and water while in siren form.
Comments
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Posted Feb 3, 2020This is a modified version of my original draft which was severely OP. Thanks to a friend it appears more balanced; what do you think?
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Posted Jan 8, 2021Using this for my friend's island campaign they're putting together but I switched up the spells you get with innate spellcasting. I have it as charm person at level one, incite greed at level three, and geas at level 5. Thanks so much for a solid base! Much better than the "official" siren race I found on the dnd wiki.
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Posted Jan 9, 2021You're welcome. Made it for my cousin, who's yet to join us. Lol.
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Posted Feb 14, 2021Have you thought of adding the cantrip friends for innate spellcasting.
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Posted Feb 15, 2021I had, and may consider such in a revision, but the initial thought was not to OP it. I'm still touching up at bit on the build taking notes into consideration at this time, and of course, everyone is more than welcome to take and adapt (as well as correct spelling mistakes I'd made).
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Posted Sep 6, 2026That...
Is incredibly OP.
Normally, for Innate Spellcasting, at level 1 you get a Cantrip. At level 3 you get a 1st level spell. And at level 5 you get a 2nd level spell. The creator of this Homebrew already has their idea a bit stronger than official content usually makes...
And yours is insane!
At level 3 you have access to a 3rd level spell? Incite Greed is 3rd level and at character level e you should only have 2nd level spells. And at level 5 you get Geas, which is a 5th level spell??? You should only have access to 3rd level spells at character level 5.
Your poor DM has no idea how much advantage you're taking of them.
Edit: This was meant as a response to dotsadventure.