Homebrew Canim Species Details

For the Pack

Canim are driven wholly by their role in the pack.  They may seek to move up the social ladder, as long as it benefits the pack.  Fierce fighters and individually formidable, they work in a group exceeding well, though rarely it is possible to find a lone canim. While the pack's well being is tantamount, there is a constant delicate dance of building standing and honor in order to raise your social standing, often by dominating another canim.  Though they fight together, they fight individually together, each canim considering himself self-sufficient.  

Defined by Opposition 

Due to the canim pack mentality, they see the world clearly divided into Us and Them.  They respect competent opponents and often will use enemies, foes, and trials as a way to measure their own advancement and progress.  Against enemies they respect they strive their best to defeat them, honoring themselves and their enemy by taking them seriously. 

Canim/Cane/Canid (Wolf people ) Traits

Your canim character has the following racial traits:

Ability Score Increase

Your Constitution Score increases by 2, and your and one score of your choice increases by 1. 

Age

Canim reach maturity around 10 and can live to be 200 years old.

Size

Canim are normaly between 200 and 250 pounds, and stand 6 feet tall when standing fully upright.  When standing naturally they are 5-6 feet tall.  

Speed

Your lupine frame and constitution give you feral speed. Your base walking speed is 40 feet

Fangs

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage wqual to 1d6 + your strength mod instead of the bludgeoning damage normal for an unarmed strike. 

Looming Presence

Your looming presence and constant striving for dominance within the pack has given you an array of techniques for Intimidation. You have proficiency in Intimidation.

Limited Darkvision

You have a wolf's keen senses. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in  darkness, only shades of gray.

A Hunter's Senses

With your keen sense of smell and hearing you have proficiency in Perception as well as Nature checks.  

Pack Advantage

Your heightened pack awareness allows you to follow the actions of your allies in battle.  Once per short Rest you can give an ally within 20 feet of you advantage as a reaction on their next action.  

Languages

You can speak, read, and write common and one language of your choice

Canim Traits

Furry tail

All Fours Dashing

You can get down on all four limbs to double your speed

Superb Nose

You have a sensitive snout, as a result you have advantage on perception checks that include smelling.

Ability Score Increase

 Your ability scores each increase by 1.

Age

Humans reach adulthood in their late teens and live less than a century.

Alignment

 Humans tend toward no particular alignment. The best and the worst are found among them.

Size

Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

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