Homebrew Faerie Folk Species Details
Faerie folk live in a plane, the feywild, that is mirrored to the material plane. They reach the material plane through "faerie crossings" which typically take the form of trees or flowers in hidden locations. Faerie folk are mystical and rather unknown. There are many legends surrounding faerie folk, depicting them as tricksters. Legend has it that there is faerie dust that has the power to grant humans various magical abilities, including flying. These fey creatures are sought after by many, which forced them into hiding hundreds of years ago. Since then, the faeries have wished to come out of hiding. Through trial and error, these creatures have developed the ability to assume a human form for extended periods of time in order to blend with their surroundings.
Faerie Folk Traits
Ability Score Increase, Age, Alignment, Size, Speed, Frail Strength, Nimble, Tiny Stuff, Fey Ancestry, Natures Child, Invisibility, Faerie Fancy, Faerie FolkSize
Faerie folk are usually between a foot to 1 foot in height. Your size is Tiny.
Frail Strength
Faerie folk are not made for manual labor. You have disadvantage on all Strength checks and saving throws. You can lift no more than 10 pounds.
Nimble
You can move through the space of any creature that is of a size larger than yours and may end your turn in another creature of a size larger than your own. Your melee attacks have a reach of 0 feet.
Tiny Stuff
The gear granted to you by your class and background are assumed to have come from your faerie community and be crafted to suit your size.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Nature's Child
Children of the Feywild have a native gift for the natural world. You are proficient in the Nature skill.
Invisibility
Starting at 3rd level, you can cast the invisibility spell on yourself once, requiring no material components. You regain the ability to cast this spell with this trait when you finish a long rest. Charisma is your spellcasting ability for this spell.
Faerie Fancies
Your people are renowned both for their love of music, and the widespread art of mixing poisons, policies, and remedies. You are proficient in either the herbalism kit, or any one musical instrument of your choice.
Faerie and Folk
Your creature type is considered to be both humanoid and fey.
Languages
ou can read, write, and speak Common, Elvish, and Sylvan.
Human Hopping
At will, the Faerie Folk is able to turn into a human-like state. This uses one action in combat.
Ability Score Increase
Your Dexterity score increases by two.
Age
You live at least 500 years and age slower than humans do. They reach maturity at around 10 years. They can live hundreds of years permitting that they are not harmed from wound or disease.
Alignment
You lean toward neutral good.
Speed
Your base walking speed of 10 feet. You have a flying speed of 30 feet and you can hover if you are no more than 10 feet off the ground, if you are more than 10 feet off the ground when you end your turn you will fall until you are within the 10 feet of the ground.
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