Homebrew Sheepfolk Species Details

Lo, the simple sheepfolk.

Those who spin wool of the Weave.

Simple as they may be, let not your guard fall thee.

For those simple sheep hear the song of Azura'ire

The sheepfolk, or the children of Azura'ire, are both creatures of simplicity and magic, a race of tradition. They have a strong connection with the Weave and the magic that surrounds them, but due to their low numbers, they often live nomadic, simple lives, joined by their love of hearth, home, and peace.

Fluffy, Small, and Simple

Sheepfolk, true to their name, look like simple creatures with sheep-like tendencies, often defined by their incredibly fluffy, sheep-like ears. They're small and often appear relatively harmless, and their peaceful and small appearance make them look more like prey. They're often 3-5 feet tall, and small creatures. But despite their small size, they're fast.

They're small, so most tend to be around 30-35 pounds.

Most sheepfolk tend to either be darkly or lightly colored, with pale hair and pale "wool", or dark hair and dark "wool". Some dye their hair bright colors. Their clothing tends to be soft, but colorful and occasionally intricate and tend to be very durable and fluffy, sometimes crafted from the very wool they can spin from air.

Kind and Curious

Sheepfolk are cheerful and happy people, sometimes bordering on almost naive, but they are often witty and smarter than they appear. They cherish the bonds of family and friendship as well as the comforts of hearth and home, and their connection to magic makes them spacey and fluffy. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing.

Sheepfol are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times. Very magical ones tend to say woaow.

Whispers of Magic

Sheepfolk are incredibly tied to the weave, able to easily craft magic and speak powerful words. At a young age, they often gain an affinity with a standard element, and often are skilled with power words.

Sheepfolk are natural conjurers, able to craft wool from seemingly nothing, and natural crafters of magic items.

Pastoral Pleasantries

Due to their low numbers, sheepfolk tend to live in small communities that travel often, creating peace and pastoral groves wherever they walk. There is little concept of nobility or royalty, instead every sheepfolk is skilled at a trade and fulfills that well in their communities, working well together.

Helping Others

Sheepfolk usually set out on the adventurer’s path to defend their communities, support their friends, or explore a wide and wonder-filled world. For them, adventuring is less a career than an opportunity or sometimes a necessity.

Sheepfolk Traits

Your sheepfolk character has a number of traits in common with all other sheepfolk.

Ability Score Increase

Your Dexterity score increases by 2 and your Charisma score increases by 1.

Age

A sheepfolk reaches adulthood at the age of 20, but tend to live for a long time. It is said that sheepfolk are almost immortal, because of their secrecy, it is unknown when they die.

Alignment

Most sheepfolk are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways and the way of magic.

Size

Sheepfol average about 3 feet tall and weigh about 30 pounds. Your size is Small.

Speed

Despite their small size, sheepfolk are extremely fast. Your base walking speed is 35 feet.

Gift of Azura'ire

Sheepfolk are able to transmute things naturally. You can cast Prestidigitation at will. For the purposes of any check, your casting ability is Charisma.

Fluffy

Sheepfolk are naturally fluffy and warm, making them resilient to cold. You have resistance against cold damage and do not suffer any effects of cold environment. In addition, you can use your wool to help warm other cold people. By halving your movement speed, you can share your warmth with another creature no bigger than Medium size.

Sheepfolk Nimbleness

You can move through the space of any creature that is of a size larger than yours.

Languages

You can speak, read, and write Common, Celestial, and Sheepish. The Sheepish language, more traditionally called Azurai, which uses the Celestial script, is known for its mostly non-verbal tendencies as it's a mixture of hand motion and pitched sound. To an outsider, the language seems deceptively simple but in truth it can weave incredibly complex ideas in a short amount of time.

Light of Azura'ire

You can cast Light at will.

Weaver

Sheepfolk are natural conjurers. Once per short rest, a sheepfolk can conjure a nonmagical, nonsentient item no bigger than 1 cubic foot and weighing no more than 50 pounds. and worth no quantifiable gold.

At 10th level, sheepfolk can create small, semi-sentient beasts once per long rest, but they are nonmagical, cannot speak, and have a challenge rating up to CR 0. If the beast would be of larger size normally, it will still be classified as a small creature.

In addition, items that can be created can be worth up to 10 gold.

Previous Versions

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