Homebrew Draconian Species Details

Ancient cousins of the Dragonborn, retaining more of their dragon heritage. Possessing medium sized wings, and a more distinctive dragon like look also possessing a large tail some have been seen with horns varying in shapes and size. Being large creatures, with well defined muscles, the wings are not able to maintain flight. Allowing then to slow fall and take 3 less damage per 10 feet of fall distance, as well as being able to do a long jump or high jump from a standing position and a 5 + strength modifier, instead of 3 + on jump. They can come in a variety of colors, those similar to there cousins.

Living in seclusion in the under dark, using magic to hide them selves away for a long time, have only recently started coming out of hiding. Not much is known about this race, as they have the ability so change their appearance to that of their cousins, allowing them to slip into towns and villages for long periods undetected.

Draconian Traits

Draconians share many of the racial traits of the dragon's they relate to.

Ability score increse

+2 Strength  +1 any stat

Age

Young Draconian grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 800.

Alignment

Tending to be a true neutral, with leanings in either direction based on its interactions with the world.

Height/Weight

Draconian's tend to be an average of 8 feet tall, though normally no shorter then 6'6. while weighing around 300-400 pounds.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Draconian ancestry

Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath weapon

You can use your action to exhale destructive energy. Your draconian ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconian ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Language

You can speak, read, and write Under common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants. you also speak the long dead language of the ancient dragons.

Minor illusion

by using minor illusion, a draconian can make themselves look like a large version of there Dragonborn counterparts, while still retaining there own color. this takes an action, and concentration to maintain for up to 4 hours. touching of the illusion (which only needs to be used on the head) will dispel it, as well as taking damage. this can also be used to turn the entire body as well as anything worn or carried into a black form, giving proficiency in stealth.

Lightfooted

Having spent the majority of there lives in the under dark, they have developed a method for even a creature of there size to travel virtually silent. wearing heavy armor will still cause disadvantage.

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