Homebrew Myconid (Early spores) Species Details

Myconids are intelligent, ambulatory fungi that live in the Underdark, seek enlightenment, and deplore violence. If approached peacefully, myconids gladly provide shelter or allow safe passage through their colonies. A meld is a form of communal meditation that allows myconids to transcend their dull subterranean existence. The myconids' rapport spores bind the participants into a group consciousn~ss. Hallucination spores then induce a shared dream that provides entertainment and social interaction. Myconids consider melding to be the purpose of their existence. They use it in the pursuit of higher consciousness, collective union, and spiritual apotheosis. Myconids also use their rapport spores to communicate telepathically with other sentient creatures. 

Myconid (Early spores) Traits

The fungi the myconids produce leave a poisones gas behind.

Ability Score Increase

Your Constitution is increased by 2 and Wisdom by 2

Spore Fists

When punching enemies with fists the spores release poison and damage enemies for an extra 1d4 plus your constitution modifier. The enemy hit and others within 5 feet of it must make a Constitution Saving throw that is equal to 8 plus your Wisdom and Constitution. On a failed save the enemy movement is halved and standard attacks, melee and ranged attacks, have disadvantage.

Sunlight Sensitivity

While in direct sunlight Myconid can not take the light because they usually live in caves underground. Myconids have disadvantage on attack roles in sunlight.

Damping

Myconids are much better suited for the damp weather. Their sunlight sensitivity goes away and they also release more spores that help you and allies. Allies within 5 feet of you become strengthened by the spores that are released. Any role that deals with strength gains advantage. The Myconids also gains an additional 5 plus your level temporary hit points.

Darkvision

Myconid can see up to 120 feet in the dark.

Age

The human or race taken over has the lives as long as the race did before. When the host dies the fungi takes completely over.

Languages

The Myconid can speak the languages it did before and can express their wishes toward plants or gather some information from them. The DM will determine what information you can get and what can be communicated.

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