Homebrew Deathless Species Details
Deathless are those who've returned as an undead. They retain their memories, personalities, and souls, but gain the undying fortitude of their morbid brethren.
Deathless Traits
Ability Score Increase, Size, Speed, Undead Fortitude, Won't Stay Down, Undead Nature, Darkvision, LanguagesAbility Score Increase
Deathless are rather tough, but retain some of their other traits.
+2 to your constitution and +1 to any other ability score of your choice.
Medium
You count as medium
Speed
Your walking speed is 30 feet
Undead Fortitude
If damage reduces the you to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the you drops to 1 hit point instead.
Won't Stay Down
You may add your constitution modifier to death saving throws. Furthermore, anytime you roll a successful death saving throw that success counts as critical. 24 hours after death you may roll a d20, on a 1 you come back from the dead with half of your hit points. This trait is cancelled for one minute if the damage you suffered was a source of radiant or from critical damage.
Undead Nature
You are considered undead for effects such as turn
undead but not any healing effects that exclude undead. You are immune to disease and
the poisoned condition, and you have resistance to poison
damage. You do not need to eat or breathe, but you can ingest
food or drink if you wish. Instead of sleeping, you enter an
inactive state for 4 hours each day. You do not dream in this state,
but resting in this way is otherwise identical to sleeping.
Magically induced sleep can cause you to enter this inactive state
Darkvision
You have darkvision for up to 60ft
Languages
You can speak read and write common and one other language of your choice.
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