Homebrew Dragonfiend Species Details
To know what a Dragonfiend is, one must first understand it's progenitors and lineage.
Devilish Descent
Like Diamonds, Devils are formed from the souls of evil mortals who find themselves in Baator after their death which are then condensed and forged into a singular being of Lawful Evil. Outside of Baator, or the Nine Hells as they are more commonly known, Devils are nigh immortal. If killed on any other plane they become ichor and reform within Baator to come back again later. Devils are ranked in power. The rankings from lowest to highest are:
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Imp |
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Spined Devil |
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Bearded Devil |
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Barbed Devil |
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Chain Devil |
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Bone Devil |
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Horned Devil |
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Erinyes |
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Ice Devil |
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Pit Fiend |
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Duke or Duchess |
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Archduke or Archduchess |
Dragonic Legacy
Dragons are magic and power given form and sentience. They are the wellspring and oldest known beings to wield such powers naturally. Dragons have an extremely long lifespan. Some even speculate that they cannot die of old age, but could only die if they are killed in battle or if they willingly choose to. Dragons get wiser and more powerful the older that they get. As such, Dragons are classified in strength and age. Here is the ranking from lowest to highest:
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Egg |
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Wyrmling (0-5 Years) |
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Very Young Dragon (6-15 Years) |
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Young Dragon (15-25 Years) |
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Juvenile (26-50 Years) |
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Young Adult (51-100 Years) |
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Adult (101-200 Years) |
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Mature Adult (201-400 Years) |
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Old (401-600 Years) |
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Very Old (601-800 Years) |
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Ancient (801-1,000 Years) |
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Wyrm (1,001-1,200 Years) |
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Great Wyrm (1,201+ Years) |
Half Breed Heritage
Dragonfiends are the resultant spawn of these two fearsome beings. Half Dragon and Half Devil. This is a most formidable race. Ageless, after hitting their prime, and naturally powerful, beware of crossing them. The few scant records of their existence point to the utter devastation that one can wreak if found and provoked. Their Devil ancestry affords them a natural humanoid form allowing them to disguise themselves among the humanoid races easily enough. This affords them the comfort to age and grow in power easier than most of their progenitor races as it helps in preventing them from being discovered. The natural intelligence present from the second a Dragon is born along with the cunning and craftiness of a Devil make them easily one of the most beguiling creatures around. Discuss carefully with your DM to determine whether this race is suitable for play, as well as what your Devil Parent’s Domain, Lineage and Ranking was and Dragon parent’s Elements exactly are.
Dragonfiend Traits
Due to the fearsome combination of Dragon and Devil genetics Dragon Fiends are predisposed to the general powers of their parents.Dragonic Intelligence
The Dragonic Intelligence Racial Feature gives the Dragonfiend a +3 to their intelligence, due to the inherent intelligence found in dragons from the moment of birth.
Devil’s Tongue
The Devil’s Tongue Racial Feature gives the Dragonfiend a +3 to their Charisma, due to the inherent wheeling and dealing that is found to be so inherent in Devil culture that it seems that it is ingrained into their very biology.
Darkvision
As a Half Devil your eyes are better in the dark than most--you have darkvision for 30 feet.
Dragonic Resilience
You gain a 1d12 racial bonus to AC due to your Draconically Influenced Biology.
Languages Known
As a Dragonfiend you know 3 languages.
- Infernal
- Draconic
- Language of Choice
Flight
Regardless of wings, your nature allows you a flying speed of 30 feet.
Regeneration
At the start of every turn, you regenerate based off the table below depending on level, up to your maximum HP. This can be suppressed by an appropriate spell. Generally, the spell is determined by those which are contrary to your Dragonic heritage, as it tends to make up for the physical weaknesses inherent within your Devilish heritage. This regeneration is due to the enhanced biology and supernatural makeup stemming from both Draconic and Devilish lineages.
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Player Level |
Points Recovered |
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1 |
+1 |
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2 |
+2 |
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3 |
+3 |
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4 |
+4 |
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5 |
+5 |
|
6 |
+6 |
|
7 |
+7 |
|
8 |
+8 |
|
9 |
+9 |
|
10 |
+10 |
|
11 |
+11 |
|
12 |
+12 |
|
13 |
+13 |
|
14 |
+14 |
|
15 |
+15 |
|
16 |
+16 |
|
17 |
+17 |
|
18 |
+18 |
|
19 |
+19 |
|
20 |
+20 |
Resistances
As a Half-Devil and Half-Dragon, you resist necrotic, fire (if your Draconic element is not fire), and parent dragon’s elemental damage.
Immunities
As a Devil with Dragonic Inheritance, you are immune to being frightened or charmed. If you are the progeny of a dragon with the element of fire, you become immune to it.
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