Homebrew Phaskolar Species Details

Sitting in the crook of a tree branch, bathed in the starlight of the open plain, a fuzzy creature sits dreaming. The winding road within its subconscious is filled with visions past, present, and future. It consults the collective subconscious of the natural world, and when it wakes, the path before it becomes clearer. In the morning, it collects its walking staff, stuffs an armful of leaves into a sack slung over its shoulder, and begins its journey once again...

Hardy Wanderers

Phaskolar are dreamers and wanderers, known for long naps and longer journeys. Their small stature aids them in staying safe and hidden, whether on the road or while sleeping in trees. The average phaskolar stands about 3 feet tall, and weighs about 25 to 30 pounds, light enough to aid them in climbing.
Phaskolar are covered in soft fur, commonly a silvery gray but on occasion a ruddy red or chocolate brown. They have dark, broad noses, small black or brown eyes, and large ears, covered in long fluffy fur. They aren’t known for extravagance in clothing or expression when on the road, preferring simple coverings that don’t restrict movement, though when they eventually find the place they are meant to settle, they tend to develop their own style.

Searching with Purpose

Where a Phaskolar is from is nowhere near as important to them as where they are going. Phaskolar are born with an instinctive desire to seek. They believe that their lives are meant to  e spent in pursuit of something; finding a place to call home, finding a family, or a greater cause or purpose. Phaskolar take to the open road in search of these aspirations, whether alone or with friends and allies made along the way.
When a Phaskolar finds what it is looking for, it commits to it with every fiber of its being and tries hard to be the best. Phaskolar homeowners keep immaculate households, Phaskolar parents are loving and wise, Phaskolar scholars are experts in their fields. Phaskolar are often obsessive to a fault in their particular journey's end, and often neglect other aspects of heir lives in order to devote more time and energy to their cause.

Exploration Opportunities

A phaskolar adventurer may be on their journey and travelling with a party for safety or companionship on the road, or may have found that their path ended in becoming a delver of secrets or doer of great deeds

Phaskolar Traits

Being accustomed to the life of a wanderer, phaskolar has proficiency in the survival skill and defenses against poison. Their pouch allows them to carry extra weight, and their dreams give them visions.

Ability Score Increase

Your Constitution Score increases by 2. One additional score of your choice increases by 1.

Age

Phaskolar reach adolescence around 15, at which point they leave home and set out on their journey, which may take mere months, or last for decades. Typically, Phaskolar are considered mature at 30, and some elders have claimed to be over 400 years old when asked.

Alignment

Younger Phaskolar generally tend towards neutral alignments when on their journey, but may shift towards extremes to match the purpose they find for themselves.

Size

Phaskolar on average are 3 feet tall and weigh 30 pounds. Your size is small

Speed

Your base walking speed is 25 feet. In addition, you gain a climbing speed equal to your total walking speed.

Wanderer's Iron Stomach

You are accustomed to foraging for food in places where little exists, and because of this, you can stomach food that most locals would deem poisonous. You gain proficiency in the survival skill, resistance to poison damage, and advantage on saving throws against being poisoned.

Dreamwalker

You are a creature that enjoys your sleep, and in your deepest dreams, nature can speak with you. When you take a long rest, you can choose to sleep for an additional 4 hours (assuming  an 8 hour long rest). When you do, before you wake, your dreams become vivid, and seek to guide you down your path. 
You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, your dreams give you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. Your dreams don't function where nature has been replaced by construction, such as in dungeons and towns.
You instantly gain knowledge of one fact of your choice about any of the following subjects as they relate to the area: terrain and bodies of water prevalent plants, minerals, animals, or peoples powerful celestials, fey, fiends, elementals, or undead influence from other planes of existence buildings.
You must complete the entirety of the extended long rest to learn the fact. You suffer no detriment from taking a regular long rest.

Languages

You know Common and Druidic. If you are given the ability to learn druidic due to a class or feat, you may instead learn one language of your choice.

Support the creator!

This race was created by James "Jarsofjams" Woltman on Dungeon Master's Guild! From his page "This Homebrew race was created in response to the ongoing bushfire crisis in Australia. All proceeds will be donated to a reputable charity supporting Koala conservation and aid. Help keep these beautiful creatures in our world by bringing the Phaskolar to life in yours!"

Please also support the cause and purchase the content, or donate directly to a reputable charity in support of Koala rescue in Australia!

https://www.dmsguild.com/product/300322/Phaskolar--A-Koala-Race-for-DD-5e

Previous Versions

Name Date Modified Views Adds Version Actions
1/16/2020 3:11:05 PM
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