Homebrew Bosmer Species Details
Bosmer (or, more commonly, Wood Elves) are the elven people of Valenwood. They prefer a simple existence, living in harmony with the land and wild animals. Through the Green Pact, the Bosmer recieve a powerfull protection from the forces of nature, as long as they respect the laws and the deal they made, which every bosmer is fully aware of the terms. The most commonly known is that no bosmer can hurt any plant life ever. Bosmers are usually smaller than most other sentient races, with tanned skin burnt from the sun and a lively disposition.
Bosmer Traits
Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.Yfree's Guidance
Thanks to the deal made with Y'free, your kind gain the limited ability to communicate with some animals. You can communicate simple words and ideais to small animals. You gain no special sense to understand what it says back.
Command Animal
You speak with the voice of the Wild. You can cast Animal Friendship once with this feature. You can do so again once you finish a long rest. You don't need material components to cast this spell.
Ability Score Increase
Your Wisdom score increases by 2 and your Dexterity score increases by 1
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Alignment
Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. The drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.
Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Keen Senses
You have proficiency in the Perception skill.
Mer Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.
Comments